switch source tree from k&r to c99
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@@ -707,8 +707,8 @@ struct instance_globals {
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struct entity occupants[ENTITIES];
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/* decl.c */
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int NDECL((*occupation));
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int NDECL((*afternmv));
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int (*occupation)(void);
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int (*afternmv)(void);
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const char *hname; /* name of the game (argv[0] of main) */
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int hackpid; /* current process id */
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char chosen_windowtype[WINTYPELEN];
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