switch source tree from k&r to c99

This commit is contained in:
nhmall
2021-01-26 21:06:16 -05:00
parent a2a9cb7b4f
commit f963c5aca7
232 changed files with 12099 additions and 17782 deletions

View File

@@ -9,12 +9,12 @@ static NEARDATA const char steeds[] = { S_QUADRUPED, S_UNICORN, S_ANGEL,
S_CENTAUR, S_DRAGON, S_JABBERWOCK,
'\0' };
static boolean FDECL(landing_spot, (coord *, int, int));
static void FDECL(maybewakesteed, (struct monst *));
static boolean landing_spot(coord *, int, int);
static void maybewakesteed(struct monst *);
/* caller has decided that hero can't reach something while mounted */
void
rider_cant_reach()
rider_cant_reach(void)
{
You("aren't skilled enough to reach from %s.", y_monnam(u.usteed));
}
@@ -23,8 +23,7 @@ rider_cant_reach()
/* Can this monster wear a saddle? */
boolean
can_saddle(mtmp)
struct monst *mtmp;
can_saddle(struct monst* mtmp)
{
struct permonst *ptr = mtmp->data;
@@ -34,8 +33,7 @@ struct monst *mtmp;
}
int
use_saddle(otmp)
struct obj *otmp;
use_saddle(struct obj* otmp)
{
struct monst *mtmp;
struct permonst *ptr;
@@ -139,9 +137,7 @@ struct obj *otmp;
}
void
put_saddle_on_mon(saddle, mtmp)
struct obj *saddle;
struct monst *mtmp;
put_saddle_on_mon(struct obj* saddle, struct monst* mtmp)
{
if (!can_saddle(mtmp) || which_armor(mtmp, W_SADDLE))
return;
@@ -157,8 +153,7 @@ struct monst *mtmp;
/* Can we ride this monster? Caller should also check can_saddle() */
boolean
can_ride(mtmp)
struct monst *mtmp;
can_ride(struct monst* mtmp)
{
return (mtmp->mtame && humanoid(g.youmonst.data)
&& !verysmall(g.youmonst.data) && !bigmonst(g.youmonst.data)
@@ -166,7 +161,7 @@ struct monst *mtmp;
}
int
doride()
doride(void)
{
boolean forcemount = FALSE;
@@ -184,9 +179,9 @@ doride()
/* Start riding, with the given monster */
boolean
mount_steed(mtmp, force)
struct monst *mtmp; /* The animal */
boolean force; /* Quietly force this animal */
mount_steed(
struct monst *mtmp, /* The animal */
boolean force) /* Quietly force this animal */
{
struct obj *otmp;
char buf[BUFSZ];
@@ -363,7 +358,7 @@ boolean force; /* Quietly force this animal */
/* You and your steed have moved */
void
exercise_steed()
exercise_steed(void)
{
if (!u.usteed)
return;
@@ -378,7 +373,7 @@ exercise_steed()
/* The player kicks or whips the steed */
void
kick_steed()
kick_steed(void)
{
char He[BUFSZ]; /* monverbself() appends to the "He"/"She"/"It" value */
if (!u.usteed)
@@ -436,10 +431,10 @@ kick_steed()
* Adapted from mail daemon code.
*/
static boolean
landing_spot(spot, reason, forceit)
coord *spot; /* landing position (we fill it in) */
int reason;
int forceit;
landing_spot(
coord *spot, /* landing position (we fill it in) */
int reason,
int forceit)
{
int i = 0, x, y, distance, min_distance = -1;
boolean found = FALSE;
@@ -482,8 +477,8 @@ int forceit;
/* Stop riding the current steed */
void
dismount_steed(reason)
int reason; /* Player was thrown off etc. */
dismount_steed(
int reason) /* Player was thrown off etc. */
{
struct monst *mtmp;
struct obj *otmp;
@@ -698,8 +693,7 @@ int reason; /* Player was thrown off etc. */
/* when attempting to saddle or mount a sleeping steed, try to wake it up
(for the saddling case, it won't be u.usteed yet) */
static void
maybewakesteed(steed)
struct monst *steed;
maybewakesteed(struct monst* steed)
{
int frozen = (int) steed->mfrozen;
boolean wasimmobile = steed->msleeping || !steed->mcanmove;
@@ -725,8 +719,7 @@ struct monst *steed;
/* decide whether hero's steed is able to move;
doesn't check for holding traps--those affect the hero directly */
boolean
stucksteed(checkfeeding)
boolean checkfeeding;
stucksteed(boolean checkfeeding)
{
struct monst *steed = u.usteed;
@@ -746,9 +739,7 @@ boolean checkfeeding;
}
void
place_monster(mon, x, y)
struct monst *mon;
int x, y;
place_monster(struct monst* mon, int x, int y)
{
struct monst *othermon;
const char *monnm, *othnm;