switch source tree from k&r to c99
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@@ -108,7 +108,7 @@ set_window_position(int *winx, int *winy, int *winw, int *winh,
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/* Create the "main" nonvolatile windows used by nethack */
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void
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curses_create_main_windows()
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curses_create_main_windows(void)
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{
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int min_message_height = 1;
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int message_orientation = 0;
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@@ -298,7 +298,7 @@ curses_create_main_windows()
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/* Initialize curses colors to colors used by NetHack */
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void
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curses_init_nhcolors()
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curses_init_nhcolors(void)
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{
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#ifdef TEXTCOLOR
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if (has_colors()) {
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@@ -411,7 +411,7 @@ curses_init_nhcolors()
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/* Allow player to pick character's role, race, gender, and alignment.
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Borrowed from the Gnome window port. */
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void
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curses_choose_character()
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curses_choose_character(void)
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{
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int n, i, sel, count_off, pick4u;
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int count = 0;
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@@ -775,7 +775,7 @@ curses_character_dialog(const char **choices, const char *prompt)
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/* Initialize and display options appropriately */
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void
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curses_init_options()
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curses_init_options(void)
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{
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/* change these from set_gameview to set_in_game */
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set_wc_option_mod_status(WC_ALIGN_MESSAGE | WC_ALIGN_STATUS, set_in_game);
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@@ -846,7 +846,7 @@ curses_init_options()
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/* Display an ASCII splash screen if the splash_screen option is set */
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void
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curses_display_splash_window()
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curses_display_splash_window(void)
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{
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int i, x_start, y_start;
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@@ -880,7 +880,7 @@ curses_display_splash_window()
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/* Restore colors and cursor state before exiting */
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void
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curses_cleanup()
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curses_cleanup(void)
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{
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#ifdef TEXTCOLOR
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if (has_colors() && can_change_color()) {
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