Qt tiles file loading
Redo how Qt retries if it can't load the primary tiles file.
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@@ -1103,6 +1103,9 @@ Qt: while a text window was shown (such as the "things that are here" popup
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when stepping on items), typing commands had the input passed on to
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the map and then executed; sometimes that caused the not-yet-dismissed
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text window to hang
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Qt: if player's run-time options specified a tiles file and it couldn't be
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loaded, Qt was falling back to x11tiles just like when the default
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can't be loaded; fallback to player's file plus explicit path instead
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Qt: {maybe just Qt+OSX:} when viewing a text window ('V' to look at 'history'
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for instance), clicking on [Search], entering a search target in the
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resulting popup and clicking on [Okay] or typing <return>, the text
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