menu handling for ':' when hero is swallowed

Force the menu for the look-here command when 'here' is the inside
of an engulfer to be PICK_NONE.  That way '>' won't exit the menu
by choosing the extra inventory item "> - hero".
This commit is contained in:
PatR
2016-04-18 18:15:58 -07:00
parent a181c2f93b
commit f9a47bb63d
4 changed files with 19 additions and 14 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 monst.h $NHDT-Date: 1457995142 2016/03/14 22:39:02 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.23 $ */
/* NetHack 3.6 monst.h $NHDT-Date: 1461028522 2016/04/19 01:15:22 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.24 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
@@ -30,12 +30,14 @@
/* The following flags are used for the second argument to display_minventory
* in invent.c:
*
* PICK_NONE, PICK_ONE, PICK_ANY (wintype.h) 0, 1, 2
* MINV_NOLET If set, don't display inventory letters on monster's inventory.
* MINV_ALL If set, display all items in monster's inventory, otherwise
* just display wielded weapons and worn items.
*/
#define MINV_NOLET 0x01
#define MINV_ALL 0x02
#define MINV_PICKMASK 0x03 /* 1|2 */
#define MINV_NOLET 0x04
#define MINV_ALL 0x08
struct monst {
struct monst *nmon;

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 wintype.h $NHDT-Date: 1433207914 2015/06/02 01:18:34 $ $NHDT-Branch: master $:$NHDT-Revision: 1.15 $ */
/* NetHack 3.6 wintype.h $NHDT-Date: 1461028538 2016/04/19 01:15:38 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.16 $ */
/* Copyright (c) David Cohrs, 1991 */
/* NetHack may be freely redistributed. See license for details. */
@@ -56,6 +56,7 @@ typedef struct mi {
#define MENU_ITEM_P struct mi
/* select_menu() "how" argument types */
/* [MINV_PICKMASK in monst.h assumes these have values of 0, 1, 2] */
#define PICK_NONE 0 /* user picks nothing (display only) */
#define PICK_ONE 1 /* only pick one */
#define PICK_ANY 2 /* can pick any amount */