Disambiguate b_trapped null bodypart value
b_trapped was treating 0 as a null value for its bodypart parameter, but 0 is actually the value of ARM, so b_trapped(..., ARM) would be treated as intending no A_CON abuse. Add NO_PART = -1 to the bodypart_types enum, and use that instead of 0 as the "no body part" value in b_trapped, so that ARM can be passed to it without any ambiguity. aosdict identified this issue in xNetHack and handled it differently; he added NO_PART with a value of 0, incremented the existing bodypart_types values, and padded the body part arrays so the actual body parts would start at index 1. I think using NO_PART = -1 is simpler, but that's an alternative approach that can be used instead -- it is advantageous in that it automatically fixes any other places where 0 is assumed to be a non-body-part value that I may have overlooked.
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Pasi Kallinen
parent
234c0da66f
commit
fa1f1134c8
@@ -1640,7 +1640,7 @@ openone(coordxy zx, coordxy zy, genericptr_t num)
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cvt_sdoor_to_door(&levl[zx][zy]); /* .typ = DOOR */
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if (levl[zx][zy].doormask & D_TRAPPED) {
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if (distu(zx, zy) < 3)
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b_trapped("door", 0);
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b_trapped("door", NO_PART);
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else
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Norep("You %s an explosion!",
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cansee(zx, zy) ? "see" : (!Deaf ? "hear"
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