From fa229439d4df0a2b23ac55191f2a7336862efa58 Mon Sep 17 00:00:00 2001 From: Pasi Kallinen Date: Wed, 9 Apr 2025 21:00:34 +0300 Subject: [PATCH] Fixes entry for silver mace Fixes #1405 --- doc/fixes3-7-0.txt | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/doc/fixes3-7-0.txt b/doc/fixes3-7-0.txt index d2b0a4964..ea3e3b373 100644 --- a/doc/fixes3-7-0.txt +++ b/doc/fixes3-7-0.txt @@ -989,7 +989,7 @@ bigroom variant 3 may have some walls replaced with other terrain bigroom variant 4 may have two large squares of terrain in the middle bigroom variant 5 may have patches of ice or clouds some large monsters can knock back smaller monsters with a hit -change Demonbane to a mace, make it the first sac gift for priests, +change Demonbane to a silver mace, make it the first sac gift for priests, and give it an invoke ability to banish demons wielding Giantslayer prevents knockback from larger monsters; likewise for carried loadstone(s) @@ -2980,6 +2980,7 @@ split making pits on do_earthquake() into a separate function and eliminate some gotos on do_earthquake() (pr #1287 by argrath) update the WASM cross-compile to work with the current code (pr #1331 by guillaumebrunerie) +add silver maces (pr #1405 by disperse) Code Cleanup and Reorganization