Apply a wielded polearm with fire-command
Wield a polearm and use 'f'ire to automatically hit with it, if there's a single valid target. With fireassist-option, will swapweapon to a polearm. This only applies if quiver is empty and autoquiver is off.
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@@ -799,6 +799,7 @@ If your wielded weapon has the throw-and-return property, your quiver
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is empty, and
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.op autoquiver
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is false, you will throw that wielded weapon instead of filling the quiver.
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This will also automatically use a polearm if wielded.
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If
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.op fireassist
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is true, firing will automatically try to wield a launcher (for example,
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@@ -1244,7 +1245,8 @@ You can set the
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.op paranoid_confirmation:quit
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option to require a response of \f(CRyes\fP instead.
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.lp "#fire "
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Fire ammunition from quiver, possibly autowielding a launcher.
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Fire ammunition from quiver, possibly autowielding a launcher,
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or hit with a wielded polearm.
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Default key is \(oqf\(cq.
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.lp "#force "
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Force a lock.
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@@ -896,6 +896,7 @@ computer pick something appropriate if {\it autoquiver\/} is true.
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If your wielded weapon has the throw-and-return property, your quiver
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is empty, and {\it autoquiver\/}
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is false, you will throw that wielded weapon instead of filling the quiver.
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This will also automatically use a polearm if wielded.
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If {\it fireassist\/} is true, firing will automatically try to wield a launcher
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(for example, a bow or a sling) matching the ammo in the quiver; this might
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take multiple turns, and get interrupted by a monster.
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@@ -1348,7 +1349,8 @@ You can set the
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option to require a response of ``{\tt yes}'' instead.
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%.lp
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\item[\tb{\#fire}]
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Fire ammunition from quiver, possibly autowielding a launcher.
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Fire ammunition from quiver, possibly autowielding a launcher,
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or hit with a wielded polearm.
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Default key is `{\tt f}'.
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%.lp
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\item[\tb{\#force}]
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@@ -725,6 +725,7 @@ apply runmode delay to multiturn actions, not just running
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if a giant carrying a boulder was on ice that melted, it could be killed
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twice, first by drowning, then by boulder filling the resulting pool
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when it dropped inventory before being removed from the map
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allow fire-command to automatically use a polearm, if wielding it
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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