Qt menu fix
Menus have [ok], [cancel], [all], [none], [invert], and [search] buttons across their top but the [all], [none], and [invert] choices didn't redraw the menu after making changes to the pending selections so it seemed as if they weren't doing anything. Subsequently picking [ok] revealed otherwise. [search] is broken (instead of accepting a search string, the letters I type are being used to toggle individual entries as I type). This doesn't attempt to address that.
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@@ -1,4 +1,4 @@
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.290 $ $NHDT-Date: 1598570054 2020/08/27 23:14:14 $
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NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.291 $ $NHDT-Date: 1598661087 2020/08/29 00:31:27 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -390,6 +390,8 @@ Qt: when hero died, gold on tombstone only included gold in inventory, not
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Qt: tombstone showed newly constructed date instead of the value set up at
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time of death; it only shows year but that could be wrong if player
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stared at or ignored prior --More-- for long enough on 31 December
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Qt: menu choices All, None, Invert were setting, unsetting, or toggling menu
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entry checkboxes internally but didn't redraw the menu to show that
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Qt+QSX: fix control key
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Qt+OSX: rename menu entry "nethack->Preferences..." for invoking nethack's
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'O' command to "Game->Run-time options" and entry "Game->Qt settings"
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