fix #3841 - steed and engulfer on same map spot

Reported five months ago, a save was performed while a mounted hero
was engulfed.  Restore issued a warning about the engulfer being
placed on top of the steed (who shouldn't have been on the map).

The report arrived at about the same time as engulfing a riding
hero was changed to force a dismount instead of engulfing both hero
and steed so nothing further was done about it.  This changes
restore to not put a steed on the map and then take it off again.
It also attempts to simplify usteed and ustuck handling during save
and restore.

Testing so far indicates that things are still working correctly.
Keep makeplural(body_part(FINGER)) crossed.

Existing save and bones files are invalidated.
This commit is contained in:
PatR
2023-06-14 00:04:21 -07:00
parent bf47cc878e
commit fb0509a6b3
6 changed files with 46 additions and 72 deletions
+1 -3
View File
@@ -1,4 +1,4 @@
/* NetHack 3.7 decl.c $NHDT-Date: 1661896581 2022/08/30 21:56:21 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.266 $ */
/* NetHack 3.7 decl.c $NHDT-Date: 1686726255 2023/06/14 07:04:15 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.286 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Michael Allison, 2009. */
/* NetHack may be freely redistributed. See license for details. */
@@ -807,8 +807,6 @@ const struct instance_globals_u g_init_u = {
{ UNDEFINED_VALUES }, /* urole */
UNDEFINED_VALUES, /* urace */
/* save.c */
0U, /* ustuck_id */
0U, /* usteed_id */
{ 0, 0 }, /* uz_save */
TRUE, /* havestate*/
IVMAGIC /* u_magic to validate that structure layout has been preserved */
+32 -46
View File
@@ -1,4 +1,4 @@
/* NetHack 3.7 restore.c $NHDT-Date: 1649530943 2022/04/09 19:02:23 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.194 $ */
/* NetHack 3.7 restore.c $NHDT-Date: 1686726258 2023/06/14 07:04:18 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.211 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Michael Allison, 2009. */
/* NetHack may be freely redistributed. See license for details. */
@@ -27,8 +27,8 @@ static struct monst *restmonchn(NHFILE *);
static struct fruit *loadfruitchn(NHFILE *);
static void freefruitchn(struct fruit *);
static void ghostfruit(struct obj *);
static boolean restgamestate(NHFILE *, unsigned int *, unsigned int *);
static void restlevelstate(unsigned int, unsigned int);
static boolean restgamestate(NHFILE *);
static void restlevelstate(void);
static int restlevelfile(xint8);
static void rest_bubbles(NHFILE *);
static void restore_gamelog(NHFILE *);
@@ -504,9 +504,7 @@ ghostfruit(register struct obj *otmp)
static
boolean
restgamestate(
NHFILE *nhfp,
unsigned *stuckid, unsigned *steedid)
restgamestate(NHFILE *nhfp)
{
struct flag newgameflags;
struct context_info newgamecontext; /* all 0, but has some pointers */
@@ -670,14 +668,6 @@ restgamestate(
}
restore_artifacts(nhfp);
restore_oracles(nhfp);
if (u.ustuck) {
if (nhfp->structlevel)
Mread(nhfp->fd, stuckid, sizeof *stuckid);
}
if (u.usteed) {
if (nhfp->structlevel)
Mread(nhfp->fd, steedid, sizeof *steedid);
}
if (nhfp->structlevel) {
Mread(nhfp->fd, gp.pl_character, sizeof gp.pl_character);
Mread(nhfp->fd, gp.pl_fruit, sizeof gp.pl_fruit);
@@ -698,30 +688,15 @@ restgamestate(
}
/* update game state pointers to those valid for the current level (so we
* don't dereference a wild u.ustuck when saving the game state, for instance)
*/
don't dereference a wild u.ustuck when saving game state, for instance) */
static void
restlevelstate(unsigned int stuckid, unsigned int steedid)
restlevelstate(void)
{
register struct monst *mtmp;
if (stuckid) {
for (mtmp = fmon; mtmp; mtmp = mtmp->nmon)
if (mtmp->m_id == stuckid)
break;
if (!mtmp)
panic("Cannot find the monster ustuck.");
set_ustuck(mtmp);
}
if (steedid) {
for (mtmp = fmon; mtmp; mtmp = mtmp->nmon)
if (mtmp->m_id == steedid)
break;
if (!mtmp)
panic("Cannot find the monster usteed.");
u.usteed = mtmp;
remove_monster(mtmp->mx, mtmp->my);
}
/*
* Note: restoring steed and engulfer/holder/holdee is now handled
* in getlev() and there's nothing left for restlevelstate() to do.
*/
return;
}
/*ARGSUSED*/
@@ -747,7 +722,6 @@ restlevelfile(xint8 ltmp)
int
dorecover(NHFILE *nhfp)
{
unsigned int stuckid = 0, steedid = 0; /* not a register */
xint8 ltmp = 0;
int rtmp;
@@ -756,7 +730,7 @@ dorecover(NHFILE *nhfp)
get_plname_from_file(nhfp, gp.plname);
getlev(nhfp, 0, (xint8) 0);
if (!restgamestate(nhfp, &stuckid, &steedid)) {
if (!restgamestate(nhfp)) {
NHFILE tnhfp;
display_nhwindow(WIN_MESSAGE, TRUE);
@@ -764,14 +738,15 @@ dorecover(NHFILE *nhfp)
tnhfp.mode = FREEING;
tnhfp.fd = -1;
savelev(&tnhfp, 0); /* discard current level */
/* no need tfor close_nhfile(&tnhfp), which
/* no need for close_nhfile(&tnhfp), which
is not really affiliated with an open file */
close_nhfile(nhfp);
(void) delete_savefile();
u.usteed_mid = u.ustuck_mid = 0;
gp.program_state.restoring = 0;
return 0;
}
restlevelstate(stuckid, steedid);
restlevelstate();
#ifdef INSURANCE
savestateinlock();
#endif
@@ -842,7 +817,7 @@ dorecover(NHFILE *nhfp)
getlev(nhfp, 0, (xint8) 0);
close_nhfile(nhfp);
restlevelstate(stuckid, steedid);
restlevelstate();
gp.program_state.something_worth_saving = 1; /* useful data now exists */
if (!wizard && !discover)
@@ -884,6 +859,7 @@ dorecover(NHFILE *nhfp)
ge.early_raw_messages = 0;
wait_synch();
}
u.usteed_mid = u.ustuck_mid = 0;
gp.program_state.beyond_savefile_load = 1;
docrt();
@@ -1124,11 +1100,21 @@ getlev(NHFILE *nhfp, int pid, xint8 lev)
for (mtmp = fmon; mtmp; mtmp = mtmp->nmon) {
if (mtmp->isshk)
set_residency(mtmp, FALSE);
place_monster(mtmp, mtmp->mx, mtmp->my);
if (mtmp->wormno)
place_wsegs(mtmp, NULL);
if (hides_under(mtmp->data) && mtmp->mundetected)
(void) hideunder(mtmp);
if (mtmp->m_id == u.usteed_mid) {
/* steed is kept on fmon list but off the map */
u.usteed = mtmp;
u.usteed_mid = 0;
} else {
if (mtmp->m_id == u.ustuck_mid) {
set_ustuck(mtmp);
u.ustuck_mid = 0;
}
place_monster(mtmp, mtmp->mx, mtmp->my);
if (mtmp->wormno)
place_wsegs(mtmp, NULL);
if (hides_under(mtmp->data) && mtmp->mundetected)
(void) hideunder(mtmp);
}
/* regenerate monsters while on another level */
if (!u.uz.dlevel)
+7 -17
View File
@@ -1,4 +1,4 @@
/* NetHack 3.7 save.c $NHDT-Date: 1661240721 2022/08/23 07:45:21 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.195 $ */
/* NetHack 3.7 save.c $NHDT-Date: 1686726259 2023/06/14 07:04:19 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.206 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Michael Allison, 2009. */
/* NetHack may be freely redistributed. See license for details. */
@@ -161,8 +161,6 @@ dosave0(void)
if (nhfp && nhfp->fplog)
(void) fprintf(nhfp->fplog, "# post-validation\n");
store_plname_in_file(nhfp);
gu.ustuck_id = (u.ustuck ? u.ustuck->m_id : 0);
gu.usteed_id = (u.usteed ? u.usteed->m_id : 0);
/* savelev() might save uball and uchain, releasing their memory if
FREEING, so we need to check their status now; if hero is swallowed,
uball and uchain will persist beyond saving map floor and inventory
@@ -328,16 +326,6 @@ savegamestate(NHFILE *nhfp)
}
save_artifacts(nhfp);
save_oracles(nhfp);
if (gu.ustuck_id) {
if (nhfp->structlevel)
bwrite(nhfp->fd, (genericptr_t) &gu.ustuck_id,
sizeof gu.ustuck_id);
}
if (gu.usteed_id) {
if (nhfp->structlevel)
bwrite(nhfp->fd, (genericptr_t) &gu.usteed_id,
sizeof gu.usteed_id);
}
if (nhfp->structlevel) {
bwrite(nhfp->fd, (genericptr_t) gp.pl_character,
sizeof gp.pl_character);
@@ -437,8 +425,6 @@ savestateinlock(void)
store_savefileinfo(nhfp);
store_plname_in_file(nhfp);
gu.ustuck_id = (u.ustuck ? u.ustuck->m_id : 0);
gu.usteed_id = (u.usteed ? u.usteed->m_id : 0);
/* if ball and/or chain aren't on floor or in invent, keep a copy
of their pointers; not valid when on floor or in invent */
gl.looseball = BALL_IN_MON ? uball : 0;
@@ -973,6 +959,10 @@ savemonchn(NHFILE* nhfp, register struct monst* mtmp)
gc.context.polearm.m_id = mtmp->m_id;
gc.context.polearm.hitmon = NULL;
}
if (mtmp == u.ustuck)
u.ustuck_mid = u.ustuck->m_id;
if (mtmp == u.usteed)
u.usteed_mid = u.usteed->m_id;
mtmp->nmon = NULL; /* nmon saved into mtmp2 */
dealloc_monst(mtmp);
}
@@ -1071,7 +1061,7 @@ savelevchn(NHFILE* nhfp)
}
void
store_plname_in_file(NHFILE* nhfp)
store_plname_in_file(NHFILE *nhfp)
{
int plsiztmp = PL_NSIZ;
@@ -1086,7 +1076,7 @@ store_plname_in_file(NHFILE* nhfp)
}
static void
save_msghistory(NHFILE* nhfp)
save_msghistory(NHFILE *nhfp)
{
char *msg;
int msgcount = 0, msglen;