diff --git a/doc/fixes36.3 b/doc/fixes36.3 index 12490115f..c2faaf917 100644 --- a/doc/fixes36.3 +++ b/doc/fixes36.3 @@ -1,4 +1,4 @@ -$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.155 $ $NHDT-Date: 1572833562 2019/11/04 02:12:42 $ +$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.157 $ $NHDT-Date: 1572887643 2019/11/04 17:14:03 $ This fixes36.3 file is here to capture information about updates in the 3.6.x lineage following the release of 3.6.2 in May 2019. Please note, however, @@ -214,6 +214,9 @@ fix a leashed pet polymorphed into a long worm staying leashed prevent leashing unsolid monsters and monsters with no extremities playing musical instruments gave feedback which ignored deafness some other deafness-related message corrections +when dipping into holy/unholy water while blind (where the glow message is + suppressed), clear dipped item's bknown flag unless water potion's + bless/curse state is known Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository diff --git a/src/potion.c b/src/potion.c index 728fdc9e4..d366a1196 100644 --- a/src/potion.c +++ b/src/potion.c @@ -1,4 +1,4 @@ -/* NetHack 3.6 potion.c $NHDT-Date: 1570235292 2019/10/05 00:28:12 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.163 $ */ +/* NetHack 3.6 potion.c $NHDT-Date: 1572887644 2019/11/04 17:14:04 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.164 $ */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /*-Copyright (c) Robert Patrick Rankin, 2013. */ /* NetHack may be freely redistributed. See license for details. */ @@ -1268,6 +1268,15 @@ const char *objphrase; /* "Your widget glows" or "Steed's saddle glows" */ pline("%s %s.", objphrase, glowcolor); iflags.last_msg = PLNMSG_OBJ_GLOWS; targobj->bknown = !Hallucination; + } else { + /* didn't see what happened: forget the BUC state if that was + known unless the bless/curse state of the water is known; + without this, hero would know the new state even without + seeing the glow; priest[ess] will immediately relearn it */ + if (!potion->bknown || !potion->dknown) + targobj->bknown = 0; + /* [should the bknown+dknown exception require that water + be discovered or at least named?] */ } /* potions of water are the only shop goods whose price depends on their curse/bless state */