Add typedef mmflags_t to assure enough bits for all MM_* flags.
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@@ -263,6 +263,8 @@ typedef struct sortloot_item Loot;
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|| (g.context.warntype.species \
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&& (g.context.warntype.species == (mon)->data))))
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typedef uint32_t mmflags_nht; /* makemon MM_ flags */
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#include "trap.h"
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#include "flag.h"
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#include "vision.h"
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