Add typedef mmflags_t to assure enough bits for all MM_* flags.
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@@ -138,7 +138,7 @@ typedef struct {
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paralyzed, stunned, confused, waiting;
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long seentraps;
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short has_invent;
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long mm_flags; /* makemon flags */
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mmflags_nht mm_flags; /* makemon flags */
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} monster;
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typedef struct {
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