Tutorial level
Add a tutorial level to teach commands to new players. Very much a WIP. Breaks save and bones compat.
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@@ -19,7 +19,7 @@ typedef struct d_flags { /* dungeon/level type flags */
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Bitfield(maze_like, 1); /* is this a maze? */
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Bitfield(rogue_like, 1); /* is this an old-fashioned presentation? */
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Bitfield(align, 3); /* dungeon alignment. */
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Bitfield(unused, 1); /* etc... */
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Bitfield(unconnected, 1); /* dungeon not connected to any branch */
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} d_flags;
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typedef struct s_level { /* special dungeon level element */
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