Tutorial level
Add a tutorial level to teach commands to new players. Very much a WIP. Breaks save and bones compat.
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+11
-7
@@ -1128,7 +1128,8 @@ void
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domagicportal(struct trap *ttmp)
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{
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struct d_level target_level;
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boolean already_stunned;
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s_level *tutlvl = find_level("tut-1");
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const char *stunmsg = (char *) 0;
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if (u.utrap && u.utraptype == TT_BURIEDBALL)
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buried_ball_to_punishment();
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@@ -1154,13 +1155,16 @@ domagicportal(struct trap *ttmp)
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return;
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}
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already_stunned = !!Stunned;
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make_stunned((HStun & TIMEOUT) + 3L, FALSE);
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target_level = ttmp->dst;
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schedule_goto(&target_level, UTOTYPE_PORTAL,
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!already_stunned ? "You feel slightly dizzy."
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: "You feel dizzier.",
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(char *) 0);
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/* coming back from tutorial doesn't trigger stunning */
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if (!(tutlvl && tutlvl->dlevel.dnum == u.uz.dnum)) {
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stunmsg = !Stunned ? "You feel slightly dizzy."
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: "You feel dizzier.";
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make_stunned((HStun & TIMEOUT) + 3L, FALSE);
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}
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schedule_goto(&target_level, UTOTYPE_PORTAL, stunmsg, (char *) 0);
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}
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void
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