Monsters see and remember when others trigger traps

No longer will there be a conga line of hill orcs stepping into
the same arrow trap one after another.
This commit is contained in:
Pasi Kallinen
2022-08-21 11:46:49 +03:00
parent 953d43f5ac
commit fcf5c1ea50
5 changed files with 35 additions and 0 deletions

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@@ -1013,6 +1013,7 @@ when breaking a wand of sleep hits the hero with the explosion, don't describe
that as "the sleep ray hits you"
expose fuz tester to wizard-mode as #fuzzer extended command
monsters which cannot move due to boulders or walls try to escape
intelligent monsters see and remember when others trigger traps
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository