Monsters see and remember when others trigger traps

No longer will there be a conga line of hill orcs stepping into
the same arrow trap one after another.
This commit is contained in:
Pasi Kallinen
2022-08-21 11:46:49 +03:00
parent 953d43f5ac
commit fcf5c1ea50
5 changed files with 35 additions and 0 deletions

View File

@@ -1653,6 +1653,7 @@ extern void monstseesu(unsigned long);
extern boolean resist_conflict(struct monst *);
extern boolean mon_knows_traps(struct monst *, int);
extern void mon_learns_traps(struct monst *, int);
extern void mons_see_trap(struct trap *);
/* ### monmove.c ### */