Merge branch 'NetHack-3.6.2'
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@@ -1480,7 +1480,7 @@ int id;
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/* now change it into something laid by the hero */
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while (tryct--) {
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mnum = can_be_hatched(random_monster());
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mnum = can_be_hatched(random_monster(rn2));
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if (mnum != NON_PM && !dead_species(mnum, TRUE)) {
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otmp->spe = 1; /* laid by hero */
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set_corpsenm(otmp, mnum); /* also sets hatch timer */
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@@ -3192,9 +3192,9 @@ struct obj **pobj; /* object tossed/used, set to NULL
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} else if (weapon == THROWN_TETHERED_WEAPON && obj) {
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tethered_weapon = TRUE;
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weapon = THROWN_WEAPON; /* simplify if's that follow below */
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tmp_at(DISP_TETHER, obj_to_glyph(obj));
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tmp_at(DISP_TETHER, obj_to_glyph(obj, rn2_on_display_rng));
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} else if (weapon != ZAPPED_WAND && weapon != INVIS_BEAM)
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tmp_at(DISP_FLASH, obj_to_glyph(obj));
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tmp_at(DISP_FLASH, obj_to_glyph(obj, rn2_on_display_rng));
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while (range-- > 0) {
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int x, y;
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