Use lua for special level files

Game is playable, and should compile on linux and Windows.
Assumes you have a lua 5.3 library available.

Removes level compiler and associated files.
Replaces special level des-files with lua scripts.
Exposes some NetHack internals to lua:
 - des-table with commands to create special levels
 - nh-table with NetHack core commands
 - nhc-table with some constants
 - u-table with some player-specific data (u-struct)
 - selection userdata

Adds some rudimentary tests.

Adds new extended command #wizloadlua to run a specific script,
and #wizloaddes to run a specific level-creation script.

nhlib.lua is loaded for every lua script.

Download and untar lua:
  mkdir lib
  cd lib
  curl -R -O http://www.lua.org/ftp/lua-5.3.5.tar.gz
  tar zxf lua-5.3.5.tar.gz

Then make nethack normally.
This commit is contained in:
Pasi Kallinen
2019-05-10 21:11:50 +03:00
parent 3e029d2900
commit fd55d9118e
189 changed files with 16653 additions and 27346 deletions

12
dat/nhlib.lua Normal file
View File

@@ -0,0 +1,12 @@
math.randomseed( os.time() )
function shuffle(list)
for i = #list, 2, -1 do
local j = math.random(i)
list[i], list[j] = list[j], list[i]
end
end
align = { "law", "neutral", "chaos" };
shuffle(align);