Use lua for special level files
Game is playable, and should compile on linux and Windows. Assumes you have a lua 5.3 library available. Removes level compiler and associated files. Replaces special level des-files with lua scripts. Exposes some NetHack internals to lua: - des-table with commands to create special levels - nh-table with NetHack core commands - nhc-table with some constants - u-table with some player-specific data (u-struct) - selection userdata Adds some rudimentary tests. Adds new extended command #wizloadlua to run a specific script, and #wizloaddes to run a specific level-creation script. nhlib.lua is loaded for every lua script. Download and untar lua: mkdir lib cd lib curl -R -O http://www.lua.org/ftp/lua-5.3.5.tar.gz tar zxf lua-5.3.5.tar.gz Then make nethack normally.
This commit is contained in:
@@ -284,4 +284,9 @@ extern void FDECL(nhassert_failed, (const char * exp, const char * file,
|
||||
#define nethack_enter(argc, argv) nethack_enter_winnt()
|
||||
extern void FDECL(nethack_exit, (int)) NORETURN;
|
||||
extern boolean FDECL(file_exists, (const char *));
|
||||
|
||||
#ifndef SYSTEM_H
|
||||
#include "system.h"
|
||||
#endif
|
||||
|
||||
#endif /* NTCONF_H */
|
||||
|
||||
Reference in New Issue
Block a user