diff --git a/doc/fixes35.0 b/doc/fixes35.0 index 0636f2618..37c50bd2d 100644 --- a/doc/fixes35.0 +++ b/doc/fixes35.0 @@ -293,6 +293,7 @@ if polymorph causes a monster to drop items, they won't be used up via shuddering vibrations or as golem creation fodder monsters who ate green slime corpses weren't turned into green slime "hand slip" while naming an object would never pick 'z' as a substitute letter +hero would "gladly take off " for nymph or succubus even while asleep Platform- and/or Interface-Specific Fixes diff --git a/src/steal.c b/src/steal.c index 58d53cf22..f2a2359f9 100644 --- a/src/steal.c +++ b/src/steal.c @@ -1,4 +1,4 @@ -/* SCCS Id: @(#)steal.c 3.5 2007/04/16 */ +/* SCCS Id: @(#)steal.c 3.5 2008/11/02 */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* NetHack may be freely redistributed. See license for details. */ @@ -421,7 +421,7 @@ gotobj: otmp->cursed = 0; /* can't charm you without first waking you */ - if (multi < 0 && is_fainted()) unmul((char *)0); + if (Unaware) unmul((char *)0); slowly = (armordelay >= 1 || multi < 0); if(flags.female) pline("%s charms you. You gladly %s your %s.",