another try. spell.c
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@@ -1028,7 +1028,7 @@ boolean atme;
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break;
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break;
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case SPE_JUMPING:
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case SPE_JUMPING:
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if (!jump(max(role_skill,1)))
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if (!jump(max(role_skill,1)))
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pline("%s", nothing_happens);
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pline1(nothing_happens);
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break;
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break;
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default:
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default:
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impossible("Unknown spell %d attempted.", spell);
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impossible("Unknown spell %d attempted.", spell);
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