noxious quest nemeses
Refine the code added by pull request #763 to check the quest nemesis death message for reference to noxious fumes rather than having the three relevant roles be hardcoded.
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@@ -1,4 +1,4 @@
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HDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.946 $ $NHDT-Date: 1654931291 2022/06/11 07:08:11 $
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HDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.949 $ $NHDT-Date: 1655065133 2022/06/12 20:18:53 $
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General Fixes and Modified Features
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-----------------------------------
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@@ -1676,6 +1676,7 @@ if built with DEBUG enabled and running in wizard mode, starting play with
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DEBUGFILES=seethru in environment makes clouds on the Plane of Air,
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water on Plane of Water, and fumaroles on Plane of Fire be transparent
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add wizard mode #wizkill command to remove monster(s) from play
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some quest nemeses release a cloud of poisonous gas when they die
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Platform- and/or Interface-Specific New Features
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