noxious quest nemeses

Refine the code added by pull request #763 to check the quest nemesis
death message for reference to noxious fumes rather than having the
three relevant roles be hardcoded.
This commit is contained in:
PatR
2022-06-12 13:19:13 -07:00
parent ca3e406601
commit fe34d4e3e3
4 changed files with 69 additions and 17 deletions

View File

@@ -1,4 +1,4 @@
HDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.946 $ $NHDT-Date: 1654931291 2022/06/11 07:08:11 $
HDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.949 $ $NHDT-Date: 1655065133 2022/06/12 20:18:53 $
General Fixes and Modified Features
-----------------------------------
@@ -1676,6 +1676,7 @@ if built with DEBUG enabled and running in wizard mode, starting play with
DEBUGFILES=seethru in environment makes clouds on the Plane of Air,
water on Plane of Water, and fumaroles on Plane of Fire be transparent
add wizard mode #wizkill command to remove monster(s) from play
some quest nemeses release a cloud of poisonous gas when they die
Platform- and/or Interface-Specific New Features