avoid telling hero they missed a monster they aren't aware of
Resolves #1441
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@@ -3409,6 +3409,7 @@ extern int passive(struct monst *, struct obj *, boolean, boolean, uchar,
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extern void passive_obj(struct monst *, struct obj *, struct attack *) NONNULLARG1;
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extern void that_is_a_mimic(struct monst *, unsigned) NONNULLARG1;
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extern void stumble_onto_mimic(struct monst *) NONNULLARG1;
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extern boolean mimic_disguised_as_non_mon(struct monst *) NONNULLARG1;
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extern int flash_hits_mon(struct monst *, struct obj *) NONNULLARG12;
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extern void light_hits_gremlin(struct monst *, int) NONNULLARG1;
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@@ -3938,7 +3939,7 @@ extern int zhitm(struct monst *, int, int, struct obj **) NONNULLPTRS;
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extern int burn_floor_objects(coordxy, coordxy, boolean, boolean);
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extern void ubuzz(int, int);
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extern void buzz(int, int, coordxy, coordxy, int, int);
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extern void dobuzz(int, int, coordxy, coordxy, int, int, boolean);
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extern void dobuzz(int, int, coordxy, coordxy, int, int, boolean, boolean);
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extern void melt_ice(coordxy, coordxy, const char *) NO_NNARGS;
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extern void start_melt_ice_timeout(coordxy, coordxy, long);
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extern void melt_ice_away(union any *, long) NONNULLARG1;
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