avoid telling hero they missed a monster they aren't aware of

Resolves #1441
This commit is contained in:
nhmall
2025-09-04 22:13:07 -04:00
parent e4f0d1a3e2
commit fe357a6f04
4 changed files with 17 additions and 7 deletions

View File

@@ -1093,7 +1093,7 @@ breamm(struct monst *mtmp, struct attack *mattk, struct monst *mtarg)
Monnam(mtmp), breathwep_name(typ));
gb.buzzer = mtmp;
dobuzz(BZ_M_BREATH(BZ_OFS_AD(typ)), (int) mattk->damn,
mtmp->mx, mtmp->my, sgn(gt.tbx), sgn(gt.tby), utarget);
mtmp->mx, mtmp->my, sgn(gt.tbx), sgn(gt.tby), utarget, utarget);
gb.buzzer = 0;
nomul(0);
/* breath runs out sometimes. Also, give monster some