fixes37.0 entry update
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@@ -2110,7 +2110,7 @@ obj_pmname(struct obj *obj)
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return pmname(&mons[obj->corpsenm], mgend);
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}
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return "";
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return "two-legged glorkum-seeker";
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}
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/* fake monsters used to be in a hard-coded array, now in a data file */
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