poly'd hero hiding feedback
When hiding as a monster, say so during the #monster command and
also list being hidden in the status section of enlightenment/^X.
Also, prevent hiding on the floor or ceiling on the planes of air
and water. (Didn't apply to monsters, who only hide on ROOM spots.)
Half the change to dohide() is just revised indentation.
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@@ -780,6 +780,7 @@ for poly'd hero hiding on ceiling, attack by sea monsters won't move them
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into hero's position unless it is over water or they're already on land
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for poly'd hero hiding on ceiling, attack by long worm might fill hero's
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destination with worm's tail, so double check and maybe choose again
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poly'd hero can't hide on floor or ceiling when on Planes of Air or Water
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when shop prices are adjusted, handle roundoff (integer truncation) better
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for hero poly'd into a monster form that lacks a weapon attack but has a claw
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attack, use wielded weapon even when claw attack isn't the very first
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