floor access
A post-3.4.3 change dealing with reaching into pits resulted in "you
sit on the air" if you used the #sit command after escaping a pit trap.
Change can_reach_floor() so that caller explicitly controls whether being
on the brink of a pit is a condition that prevents reaching the floor.
This also splits a fairly common message about not being able to reach the
floor into a separate routine.
There is still oddness here: if you're polymorphed into a flyer,
#sit yields "you sit down" followed by "you fly over a pit" (latter occurs
when escaping trap activation). A ceiling hider behaves similarly, but
the second message is "you escape a pit" and doesn't sound quite as silly.
Perhaps #sit should pass TOOKPLUNGE to dotrap(), or maybe there's some
better way to handle this?
This commit is contained in:
10
src/pickup.c
10
src/pickup.c
@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)pickup.c 3.5 2005/04/06 */
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/* SCCS Id: @(#)pickup.c 3.5 2005/06/02 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -413,7 +413,7 @@ int what; /* should be a long */
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}
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/* no pickup if levitating & not on air or water level */
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if (!can_reach_floor()) {
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if (!can_reach_floor(TRUE)) {
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if ((multi && !context.run) ||
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(autopickup && !flags.pickup) ||
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(ttmp && uteetering_at_seen_pit(ttmp)))
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@@ -1464,13 +1464,13 @@ boolean looting; /* loot vs tip */
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{
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const char *verb = looting ? "loot" : "tip";
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if (!can_reach_floor()) {
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if (!can_reach_floor(TRUE)) {
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#ifdef STEED
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if (u.usteed && P_SKILL(P_RIDING) < P_BASIC)
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rider_cant_reach(); /* not skilled enough to reach */
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else
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#endif
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You("cannot reach the %s.", surface(x, y));
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cant_reach_floor(x, y, FALSE, TRUE);
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return FALSE;
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} else if ((is_pool(x, y) && (looting || !Underwater)) ||
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is_lava(x, y)) {
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@@ -2591,7 +2591,7 @@ struct obj *box; /* or bag */
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if (empty_it) {
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struct obj *otmp, *nobj;
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boolean verbose = FALSE,
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highdrop = !can_reach_floor(),
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highdrop = !can_reach_floor(TRUE),
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altarizing = IS_ALTAR(levl[u.ux][u.uy].typ),
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cursed_mbag = (Is_mbag(box) && box->cursed);
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int held = carried(box);
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