Make rolling boulders hit walls and trees
While testing something else, I noticed rolling boulders just ignored walls and trees; in normal play this isn't a problem - but should probably make boulders handle other terrain too. Lava and water is already handled correctly.
This commit is contained in:
@@ -1262,6 +1262,7 @@ buff scroll of confuse monster and blessed potion of monster detection
|
||||
if a temple was entered while blind, #overview could show a line of just "."
|
||||
when describing altars if no other interesting features on that level
|
||||
were known
|
||||
rolling boulders ignored walls and trees
|
||||
|
||||
|
||||
Fixes to 3.7.0-x General Problems Exposed Via git Repository
|
||||
|
||||
Reference in New Issue
Block a user