More globals moved to instance_globals.
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@@ -24,9 +24,6 @@ STATIC_DCL void FDECL(migr_booty_item, (int, const char *));
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STATIC_DCL void FDECL(migrate_orc, (struct monst *, unsigned long));
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STATIC_DCL void NDECL(stolen_booty);
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lev_region bughack; /* for preserving the insect legs when wallifying
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* baalz level */
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/* adjust a coordinate one step in the specified direction */
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#define mz_move(X, Y, dir) \
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do { \
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