Option to create the character deaf
Allows creating your character permanently deaf, for that added challenge. Breaks saves.
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@@ -886,7 +886,8 @@ from_what(int propidx) /* special cases can have negative values */
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* There are exceptions. Versatile jumping from spell or boots
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* takes priority over knight's innate but limited jumping.
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*/
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if (propidx == BLINDED && u.uroleplay.blind)
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if ((propidx == BLINDED && u.uroleplay.blind)
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|| (propidx == DEAF && u.uroleplay.deaf))
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Sprintf(buf, " from birth");
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else if (innateness == FROM_ROLE || innateness == FROM_RACE)
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Strcpy(buf, " innately");
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