Make REINCARNATION unconditional.

There is a lot of code affected by this, and Pat Rankin correctly
observes that it would be better to store roguelike as a level flag
rather than just using Is_rogue_level. A note for the future.
This commit is contained in:
Sean Hunt
2015-02-13 23:46:47 -05:00
committed by Pasi Kallinen
parent bb647dc33c
commit ffd201495c
42 changed files with 38 additions and 273 deletions

View File

@@ -654,9 +654,7 @@ mattacku(mtmp)
break;
case AT_WEAP:
if(range2) {
#ifdef REINCARNATION
if (!Is_rogue_level(&u.uz))
#endif
thrwmu(mtmp);
} else {
int hittmp = 0;