Make REINCARNATION unconditional.

There is a lot of code affected by this, and Pat Rankin correctly
observes that it would be better to store roguelike as a level flag
rather than just using Is_rogue_level. A note for the future.
This commit is contained in:
Sean Hunt
2015-02-13 23:46:47 -05:00
committed by Pasi Kallinen
parent bb647dc33c
commit ffd201495c
42 changed files with 38 additions and 273 deletions

View File

@@ -857,9 +857,7 @@ register int fd;
if (!wizard && !discover)
(void) delete_savefile();
#ifdef REINCARNATION
if (Is_rogue_level(&u.uz)) assign_graphics(ROGUESET);
#endif
#ifdef USE_TILES
substitute_tiles(&u.uz);
#endif