Make REINCARNATION unconditional.
There is a lot of code affected by this, and Pat Rankin correctly observes that it would be better to store roguelike as a level flag rather than just using Is_rogue_level. A note for the future.
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@@ -309,11 +309,9 @@ char *argv[];
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if (!symset[PRIMARY].name) {
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load_symset("IBMGraphics_2", PRIMARY);
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}
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# ifdef REINCARNATION
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if (!symset[ROGUESET].name) {
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load_symset("RogueEpyx", ROGUESET);
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}
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# endif
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# endif
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#endif /*LOADSYMSETS*/
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