Make REINCARNATION unconditional.

There is a lot of code affected by this, and Pat Rankin correctly
observes that it would be better to store roguelike as a level flag
rather than just using Is_rogue_level. A note for the future.
This commit is contained in:
Sean Hunt
2015-02-13 23:46:47 -05:00
committed by Pasi Kallinen
parent bb647dc33c
commit ffd201495c
42 changed files with 38 additions and 273 deletions

View File

@@ -1053,9 +1053,7 @@ void mswin_select_map_mode(int mode)
#endif
/* override for Rogue level */
#ifdef REINCARNATION
if( Is_rogue_level(&u.uz) && !IS_MAP_ASCII(mode) ) return;
#endif
/* set map mode menu mark */
if( IS_MAP_ASCII(mode) ) {