Make REINCARNATION unconditional.

There is a lot of code affected by this, and Pat Rankin correctly
observes that it would be better to store roguelike as a level flag
rather than just using Is_rogue_level. A note for the future.
This commit is contained in:
Sean Hunt
2015-02-13 23:46:47 -05:00
committed by Pasi Kallinen
parent bb647dc33c
commit ffd201495c
42 changed files with 38 additions and 273 deletions

View File

@@ -1644,12 +1644,7 @@ void NetHackQtMapWindow::paintEvent(QPaintEvent* event)
painter.begin(this);
if (
#ifdef REINCARNATION
Is_rogue_level(&u.uz) ||
#endif
iflags.wc_ascii_map
)
if (Is_rogue_level(&u.uz) || iflags.wc_ascii_map)
{
// You enter a VERY primitive world!
@@ -1730,7 +1725,6 @@ void NetHackQtMapWindow::paintEvent(QPaintEvent* event)
}
if (garea.contains(cursor)) {
#ifdef REINCARNATION
if (Is_rogue_level(&u.uz)) {
#ifdef TEXTCOLOR
painter.setPen( white );
@@ -1738,7 +1732,6 @@ void NetHackQtMapWindow::paintEvent(QPaintEvent* event)
painter.setPen( green ); // REALLY primitive
#endif
} else
#endif
{
int hp100;
if (u.mtimedone) {

View File

@@ -839,10 +839,7 @@ display_map_window(wp)
register int row;
struct map_info_t *map_info = wp->map_information;
if ((
#ifdef REINCARNATION
Is_rogue_level(&u.uz) ? map_info->is_tile :
#endif
if ((Is_rogue_level(&u.uz) ? map_info->is_tile :
(map_info->is_tile != iflags.wc_tiled_map)) &&
map_info->tile_map.image_width) {
/* changed map display mode, re-display the full map */
@@ -850,11 +847,7 @@ display_map_window(wp)
sizeof(map_info->t_start));
(void) memset((genericptr_t) map_info->t_stop, (char) COLNO-1,
sizeof(map_info->t_stop));
map_info->is_tile = iflags.wc_tiled_map
#ifdef REINCARNATION
&& !Is_rogue_level(&u.uz)
#endif
;
map_info->is_tile = iflags.wc_tiled_map && !Is_rogue_level(&u.uz);
XClearWindow(XtDisplay(wp->w), XtWindow(wp->w));
set_map_size(wp, COLNO, ROWNO);
check_cursor_visibility(wp);

View File

@@ -911,9 +911,7 @@ int x, y;
void mar_print_gl_char(winid,xchar,xchar,int);
#ifdef REINCARNATION
extern int mar_set_rogue(int);
#endif
extern void mar_add_pet_sign(winid,int,int);
@@ -926,9 +924,7 @@ Gem_print_glyph(window, x, y, glyph)
/* Move the cursor. */
Gem_curs(window, x,y);
# ifdef REINCARNATION
mar_set_rogue(Is_rogue_level(&u.uz) ? TRUE : FALSE);
# endif
mar_set_rogue(Is_rogue_level(&u.uz) ? TRUE : FALSE);
x--; /* MAR -- because x ranges from 1 to COLNO */
if(mar_set_tile_mode(-1)){
@@ -960,9 +956,7 @@ void mar_print_gl_char(window, x, y, glyph)
#ifdef TEXTCOLOR
/* Turn off color if rogue level. */
# ifdef REINCARNATION
if (Is_rogue_level(&u.uz)) color = NO_COLOR;
# endif
#endif /* TEXTCOLOR */
mar_print_char(window,x,y,ch,color);

View File

@@ -1043,9 +1043,7 @@ void mswin_select_map_mode(int mode)
data = (PNHMainWindow)GetWindowLongPtr(GetNHApp()->hMainWnd, GWLP_USERDATA);
/* override for Rogue level */
#ifdef REINCARNATION
if( Is_rogue_level(&u.uz) && !IS_MAP_ASCII(mode) ) return;
#endif
/* set map mode menu mark */
if( IS_MAP_ASCII(mode) ) {

View File

@@ -603,12 +603,8 @@ void onPaint(HWND hWnd)
paint_rt.right = min(data->xPos + (ps.rcPaint.right - data->map_orig.x)/data->xScrTile+1, COLNO);
paint_rt.bottom = min(data->yPos + (ps.rcPaint.bottom - data->map_orig.y)/data->yScrTile+1, ROWNO);
if( data->bAsciiMode
#ifdef REINCARNATION
|| Is_rogue_level(&u.uz)
if( data->bAsciiMode || Is_rogue_level(&u.uz) ) {
/* You enter a VERY primitive world! */
#endif
) {
HGDIOBJ oldFont;
oldFont = SelectObject(hDC, data->hMapFont);

View File

@@ -802,14 +802,12 @@ void mswin_clear_nhwindow(winid wid)
(wid < MAXWINDOWS) &&
(GetNHApp()->windowlist[wid].win != NULL))
{
#ifdef REINCARNATION
if( GetNHApp()->windowlist[wid].type == NHW_MAP ) {
if( Is_rogue_level(&u.uz) )
mswin_map_mode(mswin_hwnd_from_winid(WIN_MAP), ROGUE_LEVEL_MAP_MODE);
else
mswin_map_mode(mswin_hwnd_from_winid(WIN_MAP), iflags.wc_map_mode);
}
#endif
SendMessage(
GetNHApp()->windowlist[wid].win,