This evolves and hopefully eases the game-build requirements by
removing game-compile dependencies on any header files generated
by the makedefs utility, including:
date.h dependency and its inclusion is removed and comparable functionality
is produced at runtime via new file src/date.c.
pm.h dependency and its inclusion is removed and comparable functionality is
produced by moving the monster definitions from monst.c into new header
file called monsters.h and altering them slightly. The former pm.h header
file #define PM_ values are now replaced with appropriate emitted enum
entries during the compiler preprocessing.
onames.h dependency and its inclusion is removed and comparable functionality
is produced by moving the object definitions from objects.c into new header
file called objects.h and altering them slightly. The former onames.h header
file #define values are now replaced with appropriate emitted enum entries
during the compiler preprocessing.
artilist.h has been slightly altered, and the former onames.h artifact-related
header file #define ART_ values are now replaced with appropriate emitted enum
entries during the compiler preprocessing.
makedefs can still produce date.h (makedefs -v), pm.h (makedefs -p), and
onames.h (makedefs -o) for reference purposes. They won't be used during
the compiler.
The other uses for makedefs remain. They are used to prepare external
file content that the game utilizes, not prerequisite code for the
compile:
makedefs -d (database)
makedefs -r (rumors)
makedefs -h (oracles)
makedefs -s (epitaphs, engravings, bogusmons)
date.c
Pull the code for date/time stamping from mdlib.c into date.c.
Set date.o to be dependent on source files, header files, and .o files
so that date.o is rebuilt from date.c when any of those changes, thus
ensuring an accurate date/time stamp. It also includes git sha
functionality formerly done by makedefs writing #define directives
into include/date.h. For unix it passes the git info on
the compile line for date.c (via sys/unix/hints/linux.2020, macOS.2020)
nethack --dumpenums (optional, but on by default)
Allow developer to obtain some internal enum values from NetHack
without having to resort to an external utility such as
makedefs.
Uncomment #define NODUMPENUMS in config.h to disable this.
The updates to sys/windows/Makefile.gcc have not been tested yet.
On some platforms this may require:
make spotless
make fetch-lua
I did attempt to force a reminder message about the latter to
Makefile.top this time, and hope that works correctly for everyone.
option ‘-Wimplicit’ is valid for C/ObjC but not for C++
option ‘-Wimplicit-function-declaration’ is valid for C/ObjC but not for C++
option ‘-Wimplicit-int’ is valid for C/ObjC but not for C++
option ‘-Wmissing-prototypes’ is valid for C/ObjC but not for C++
option ‘-Wmissing-parameter-type’ is valid for C/ObjC but not for C++
option ‘-Wold-style-definition’ is valid for C/ObjC but not for C++
option ‘-Wstrict-prototypes’ is valid for C/ObjC but not for C++
Whitelist all the verified existing triggers:
makedefs.c: In function ‘name_file’
attrib.c: one compiler balks at a ? b : c for fmtstring
cmd.c: In function ‘extcmd_via_menu’
cmd.c: In function ‘wiz_levltyp_legend’
do.c: In function ‘goto_level’
do_name.c: In function ‘coord_desc’
dungeon.c: In function ‘overview_stats’
eat.c: one compiler balks at a ? b : c for fmtstring
end.c: one compiler balks at a ? b : c for fmtstring
engrave.c: In function ‘engr_stats’
hack:c one compiler balks at a ? b : c for fmtstring
hacklib.c: one compiler balks at a ? b : c for fmtstring
insight.c: one compiler balks at a ? b : c for fmtstring
invent.c: In function ‘let_to_name’
light.c: In function ‘light_stats’
mhitm.c: In function ‘missmm’
options.c: In function ‘handler_symset’
options.c: In function ‘basic_menu_colors’
options.c: In function ‘optfn_o_autopickup_exceptions’
options.c: In function ‘optfn_o_menu_colors’
options.c: In function ‘optfn_o_message_types’
options.c: In function ‘optfn_o_status_cond’
options.c: In function ‘optfn_o_status_hilites’
options.c: In function ‘doset’
options.c: In function ‘doset_add_menu’
options.c: In function ‘show_menu_controls’
options.c: In function ‘handle_add_list_remove’
pager.c: In function ‘do_supplemental_info’
pager.c: In function ‘dohelp’
region.c: In function ‘region_stats’
rumors.c: sscanf usage
sounds.c: In function ‘domonnoise’
spell.c: In function ‘dospellmenu’
timeout.c: In function ‘timer_stats’
topten.c: In function ‘outentry’, fscanf, sscanf, fprintf usage
windows.c: In function ‘genl_status_update’
zap.c: one compiler balks at a ? b : c for fmtstring
win/curses/cursstat.c: In function ‘curses_status_update’
win/tty/wintty.c: In function ‘tty_status_update’
win/win32/mswproc.c: In function ‘mswin_status_update’
get the warning flags on linux and macOS into better alignment
move the compiler flags into hints/include/compiler.2020 so that
maintenance changes can be made there and take effect for both
linux and macOS
this will likely trigger some initial new code warnings to be
investigated on either or both platforms
Because some Makefile.top dependencies triggered the build
of the host native lua library, the cross-compiles were
building it needlessly.
Make it a make variable so that it can be overridden by
cross-compile recipes in sys/unix/hints/include/cross-*.2020
roll parts of pr385 into source tree
This does not take the PR as is.
Unlike the PR, this streamlines and minimizes the integration somewhat:
- use hints/include mechanism instead of creating alternative
Makefile.dat, Makefile.src, Makefile.top, Makefile.utl in sys/lib;
those would have been a maintenance nightmare.
- don't have alternative mkmkfile.sh and setup.sh in sys/lib.
- sys/lib/libnethackmain.c differed from sys/unix/unixmain.c by
very little, so just place a small bit of conditional code at the
top of sys/unix/unixmain.c instead.
- changed the conditional code bits from __EMSCRIPTEN__ to
CROSS_TO_WASM.
- You should be able to build the wasm result by:
cd sys/unix ; sh setup.sh hints/linux.2020 ; cd ../..
make fetch-lua (<-one time)
make WANT_LIBNH all
- You should be able to build LIBNBH by:
cd sys/unix ; sh setup.sh hints/linux.2020 ; cd ../..
make fetch-lua (<-one time)
make CROSS_TO_WASM=1 all
As it is currently coded, winshim.c requires C99.
Update the cross-compiling doc at the top.
Remove sys/msdos/Makefile1.cross, sys/msdos/Makefile2.cross, and
sys/msdos/msdos-cross-compile.sh as they are no longer required.
Remove occurrences of CROSSCOMPILE_HOST as the host-side of a
cross-compile can be determined from:
defined(CROSSCOMPILE) && !defined(CROSSCOMPILE_TARGET)
without the additional macro.