This is the third of a series of savefile-related changes.
This adds early-days experimental support for a completely optional
'sfctool' utility (savefile conversion tool), to be able to export
a savefile's contents into a more portable format. There are likely
to be bugs at this stage. In this initial first-attempt, the export
format is a very simple ascii output.
NetHack can be built entirely, without also building this tool.
NetHack has no dependencies on the tool.
Attempts were made to minimize duplication of existing NetHack code.
To achieve that, unfortunately, #ifdef SFCTOOL and #ifndef SFCTOOL
had to be sprinkled around through some of the existing NetHack
source code, so that it could be re-used for building the utility.
The process for building the sfctool typically recompiles the source
files with #define SFCTOOL and a distinct object file with SF- is
produced.
sfctool notes:
Universal ctags is used and required to produce the sfctool utility.
Some targets were added to the Unix and Windows Makefiles to
facilitate the build process.
make sfctool
That should build a copy in util.
Note: At present, the Unix Makefiles do not copy sfctool over to the
NetHack playground during 'make install' or 'make update'.
Until that gets resolved by someone, The tool will
have to be manually copied there by the builder/admin if
desired.
cp util/sfctool ~/nh/install/games/lib/nethackdir/sfctool
Also, a separate Visual Studio sfctool.sln solution was written and
placed in sys/windows/vs. That has has only very limited testing.
Usage:
i) To convert an existing savefile to an exportascii format
that co-resides with the savefile:
sfctool -c savefile
That *must* be executed on the same platform / architecture /
data model that produced the save file in the first place.
ii) To unconvert an existing exportascii format export file to a
historical format savefile that can then be used by NetHack:
sfctool -u savefile
That must be executed on the same target platform / architecture /
data model that was used to build the NetHack that will
utilize the save file that results.
A Windows example:
sfctool -c Fred.NetHack-saved-game
That should result in creation of Fred.NetHack-saved-game.exportascii
from existing savefile:
%USERPROFILE%\AppData\Local\NetHack\3.7\Fred.NetHack-saved-game
A Unix example:
sfctool -c 1000wizard
That should result in creation of 1000wizard.exportascii.gz
from existing savefile in the playground save directory:
1000wizard.gz
Current Mechanics:
1. Makefile recipe, or script uses universal ctags to produce
util/sf.tags.
2. util/sftags is built and executed to read util/sf.tags and
generate: include/sfproto.h and src/sfdata.c.
3. util/sfctool is built from the following:
generated file compiled with -DSFCTOOL:
src/sfdata.c -> sfdata.o
existing files compiled with -DSFCTOOL:
util/sfctool.c -> sfctool.o
util/sfexpasc.c -> sfexpasc.o
src/alloc.c -> sf-alloc.o
src/monst.c -> sf-monst.o
src/objects.c -> sf-objects.o
src/sfbase.c -> sfbase.o
src/sfstruct.c -> sfstruct.o
src/nhlua.c -> sf-nhlua.o
util/panic.c -> panic.o
src/date.c -> sf-date.o
src/decl.c -> sf-decl.o
src/artifact.c -> sf-artifact.o
src/dungeon.c -> sf-dungeon.o
src/end.c -> sf-end.o
src/engrave.c -> sf-engrave.o
src/cfgfiles.c -> sf-cfgfiles.o
src/files.c -> sf-files.o
src/light.c -> sf-light.o
src/mdlib.c -> sf-mdlib.o
src/mkmaze.c -> sf-mkmaze.o
src/mkroom.c -> sf-mkroom.o
src/o_init.c -> sf-o_init.o
src/region.c -> sf-region.o
src/restore.c -> sf-restore.o
src/rumors.c -> sf-rumors.o
src/sys.c -> sf-sys.o
src/timeout.c -> sf-timeout.o
src/track.c -> sf-track.o
src/version.c -> sf-version.o
src/worm.c -> sf-worm.o
src/strutil.c -> strutil.o
This is the second of a series of changes related to save/restore.
No EDITLEVEL bump has been included, because although the code
is changed extensively by this, the content of the savefiles have
not been changed.
Push the use of the structlevel bwrite() and mread() function use
out of the core and into sfstruct.c. This is groundwork for upcoming
changes.
In the core, replace the bwrite() and mread() calls with the
use of type-specific savefile output (Sfo) and savefile
input (Sfi) macros. The macros are defined in a new header file
savefile.h, which also contains the prototypes for the sfo_* and
sfi_* functions that the macros ultimately expand to. The functions
themselves are in src/sfbase.c.
On C99, each Sfo or Sfi macro expansion refers directly to the
corresponding type-specific sfo_* or sfi_* function.
If C23 or later is is use, the majority (all but 3 types) of the
macros refer to a single _Generic output routine sfo(nhfp, dt, tag),
and a single _Generic input routine sfi(nhfp, dt, tag), which handles
the dispatch of the type-specific underlying functions. This was
somewhat experimental, but turned out to be practical because the
compiler would gripe if the type for a variable was not included in
the _Generic when passed as an argument, so it could be fixed.
This alters the savefile verication process by having a common set
return values for the related functions such as uptodate(),
check_version(), etc. The new return values return more information
about savefile incompatibilities, beyond failure/sucess. The
additional information will be useful for an upcoming addition.
The expanded return values are:
SF_UPTODATE (0) everything matched and looks good
SF_OUTDATED (1) savefile is outdated
SF_CRITICAL_BYTE_COUNT_MISMATCH (2) critical size count mismatch
SF_DM_IL32LLP64_ON_ILP32LL64 (3) Windows x64 savefile on x86
SF_DM_I32LP64_ON_ILP32LL64 (4) Unix 64 savefile on x86
SF_DM_ILP32LL64_ON_I32LP64 (5) x86 savefile on Unix 64
SF_DM_ILP32LL64_ON_IL32LLP64 (6) x86 savefile on Windows x64
SF_DM_I32LP64_ON_IL32LLP64 (7) Unix 64 savefile on Windows x64
SF_DM_IL32LLP64_ON_I32LP64 (8) Windows x64 savefile on Unix 64
SF_DM_MISMATCH (9) some other mismatch
The callers in the core have been adjusted to deal with the expanded
return values.
Other miscellaneous inclusions:
- go.oracle_loc -> svo.oracle_loc.
- add a bit (1UL << 30) to called SFCTOOL_BIT as groundwork
for changes to follow.
We've had reports of a couple of issues building against musl libc.
Issues reported:
- build procedures utilize cat for Guidebook-creation, and cat
is deprecated in distros that use musl libc.
- some of the CRASHREPORT code is using library functions that
are not available in the musl libc environment. The reported
functions were backtrace() and backtrace_symbols(), which use
header file /usr/include/execinfo.h.
So we'll try to accommodate this. Since we don't have a means of
autodetecting the musl libc situation during the build (as of yet), the
builder will have to specify 'make musl=1' on the make command line.
Specifying 'musl=1' on the make command line will:
1. ensure that NOCRASHREPORT gets defined in the C preprocessor.
2. set COLCMD to be '../util/stripbs' instead of 'col -bx'.
Closes#1393
Move pieces of the Makefile hints sound-related changes that
are not macOS-specific from sys/unix/hints/macOS.370 to some new
include files. The WANT_MACSOUND block stays in
sys/unix/hints/macOS.370 because it is system-specific.
Before this change, the various Makefiles were assembled via
hints files macOS.370 or linux.370. Both were using included
portions from the following files in the sys/unix/hints/include
directory, in this sequence:
-INCLUDE multiw-1.370
-INCLUDE multiw-2.370
-INCLUDE compiler.370
-INCLUDE multiw-3.370
-INCLUDE cross-pre.370
-INCLUDE gbdates-pre.370
-INCLUDE gbdates-post.370
-INCLUDE cross-post.370
After this change, the various Makefiles will still be assembled
via hints files macOS.370 or linux.370. They will continue to use
included portions from the following files in the
sys/unix/hints/include directory, but with three additional
include files related to sound and soundlibs. This is the new
sequence:
-INCLUDE multiw-1.370
-INCLUDE multiw-2.370
-INCLUDE compiler.370
-INCLUDE multiw-3.370
+ -INCLUDE multisnd1-pre.370
-INCLUDE cross-pre.370
-INCLUDE gbdates-pre.370
+ -INCLUDE multisnd2-pre.370
-INCLUDE gbdates-post.370
+ -INCLUDE multisnd-post.370
-INCLUDE cross-post.370
The include mechanism continues to allow common portions that can
be shared between macOS and Linux to be maintained in a single
place only, with minimal duplication. Now, that has been extended
to include Makefile lines related to sounds and soundlib.
Tell git to ignore the presence of the heaputil program in util/.
(It lives in NHinternal/devteam/util/heaputil.c but working with it
from there is inconvenient.)
* Add missing entry for include/tile.h to (top)/Files; also
add new entry for generated file util/tiletxt.c (Unix only);
* Add several missing entries for tile utility programs that
can be built by sys/unix/Makefile.utl to util/.gitignore;
* Update sys/unix/Makefile.utl to build 'tilemap' differently so
that it won't leave behind an unwanted subdirectory tree under OSX:
util/tilemap.dSYM/
util/tilemap.dSYM/Contents/
util/tilemap.dSYM/Contents/Info.plist
util/tilemap.dSYM/Contents/Resources/
util/tilemap.dSYM/Contents/Resources/DWARF/
util/tilemap.dSYM/Contents/Resources/DWARF/tilemap
It now generates util/tiletxt.c on the fly, to be compiled into
tiletxt.o, so that tilemap.c can be compiled in the ordinary
manner and tilemap.o can be kept around for dependency checking.
(Creating real source file win/share/tiletxt.c would be a little
bit cleaner, but it's effectively two lines long so seems silly
to be in the source distribution.) I looked to see whether I
could find a linker or compiler option to suppress that stuff but
failed. I'm sure something of the sort must exist but didn't
pursue it. Someday I might actually learn about how OSX works....