Commit Graph

8 Commits

Author SHA1 Message Date
Ray Chason
686153f6cb Sundry fixes for DOS 16-color VGA mode
To test 16-color mode, specify OPTIONS=video:vga explicitly;
autodetect will choose a VESA mode if it can.

* Draw tiles correctly when redrawing from panning or from changing
  the map mode among text, tiles and overview. Previously, this would
  draw everything with the tile at the hero's position.

* Draw corridor walls with the stone tile.

* Map the statue colors to the nearest neutral tone among the main
  16 colors. This mainly affects altars and female cats.

* Fix the code that shows statues as the generic statue tile. This
  code could be deleted, but the statues don't draw with the full
  range of gray tones.

* Document the option OPTIONS=video:vesa.
2022-09-13 19:49:56 -04:00
nhmall
c548fff9e4 some spelling corrections
The pull request included some changes that were neither accidental nor
unintentional, so only a subset of the changes from pull request #869
submitted by klorpa were manually applied.

behaviour  -> behavior
speach     -> speech
knowlege   -> knowledge
incrments  -> increments
stethscope -> stethoscope
staiway    -> stairway
arifact    -> artifact
extracing  -> extracting

The uses of "iff" were left alone.

Close #869
2022-09-08 10:54:11 -04:00
nhmall
7a1952eadd more file header "NetHack 3.6" to "NetHack 3.7" 2020-08-03 22:41:35 -04:00
karnov
2a907f894e Version number increment 2015-05-06 22:04:27 -04:00
nethack.allison
e7b25a1900 more trunk 3.5 2005-01-02 20:55:41 +00:00
nethack.allison
14ec6fe03b some 3.4.1 preparation
Update patchlevel.h
Update some strings from 3.4.0 to 3.4.1.
2002-03-29 06:30:33 +00:00
nethack.allison
742e1e8c90 3.3.2 to 3.4.0 2002-02-04 16:11:00 +00:00
jwalz
3c711dc6a0 *** empty log message *** 2002-01-05 21:05:57 +00:00