Commit Graph

11 Commits

Author SHA1 Message Date
nhmall
2185d325c4 header file changes hack.h, decl.h/.c, system.h, wintty.h
- Move secondary preprocessor defines down further in config.h
so that they can be overridden via [platform]conf.h which is
included from global.h, specifically:
    LIVELOGFILE when LIVELOG is defined
    DUMPLOG_FILE when DUMPLOG is defined

- Minimize platform-specific, or compiler-specific code in hack.h and decl.h.

- reorganize src/decl.c to align with include/decl.h.

- a new header file cstd.h added, containing calls to C99
standard header files.

- hack.h, decl.h, and decl.c have been cleaned up and had code
moved so that things line up as follows:

     hack.h     defines values that are available to all
                NetHack source files, contains enums for use in all
                NetHack source files, and contains a number of
                struct definitions for use in all NetHack source files.
                It does not contain variable declarations or variable
                definitions.

     decl.h     contains the extern declarations for variables that
                are defined in decl.c. These variables are global and
                available to all NetHack source files. The location of
                the variables within decl.h was random, so give it some
                order for now.

     decl.c     contains the definition of the variables declared in
                decl.h, and initializes them where appropriate. The
                variable definitions are laid out in much the
                same order as their declarations in decl.h.

- wintty.h: There were some varying terminal-related prototypes in
system.h, and that was the only thing left that demanded that
system.h be included. Those have been replaced by an #include
<term.h> in include/wintty.h to get the more current (and hopefully
more correct) prototypes, rather than hardcoding them in NetHack
sources.

For edge-case platform compatiblity, there is no #include <term.h>
if the build defines NO_TERMCAP_HEADERS. In that case one set of
hardcoded prototypes is still used in include/wintty.h.

The added #include "term.h" is also bypassed for NO_TERMS builds (builds
that don't link to terminfo/termcap at all, but still present a tty
interface using platform or window-port specific functions to fulfill
the same role as that of terminfo/termcap).

- some scattered, unnecessary #include "integer.h" were removed from
various files, since that's always included in current NetHack-3.7
sources, either directly from config.h or indirectly from #include
"hack.h".

- system.h references removed.

- new cstd.h added; the #include "system.h" references in Makefiles
and project files (Xcode, visual studio), were replaced
with #include "cstd.h" references. A "make depends" is probably
warranted.

Also:

 - Use of <term.h>, which defines clear_screen() as a macro, conflicts
with an actual function with that name in win/tty/termcap.c. The most
straight-forward course of action was to rename the NetHack function,
and change the references to it, from clear_screen() to
term_clear_screen(), so that was done.
2023-04-05 11:49:09 -04:00
nhmall
5d4fc4591d more .gitattributes updates 2022-02-04 11:01:20 -05:00
nhmall
0a10bd632d change references from winnt to windows
rename sys/winnt to sys/windows
move vs (visual studio) folder out of win/win32 and into sys/windows
rename include/ntconf.h to include/windconf.h
rename winnt.c to windsys.c
place visual studio projects into individual subfolders.

This will hopefully resolve GitHub issue #484 as well.
2021-06-03 23:26:00 -04:00
nhmall
979571e09e FDECL, NDECL in outdated 2021-01-31 13:40:15 -05:00
nhmall
4a6eb00c84 relocate some gem and Gnome files to outdated folder tree 2021-01-31 08:51:35 -05:00
nhmall
8c42d306f7 purge trampoli.h 2020-12-13 10:27:49 -05:00
nhmall
5dcc328759 be more consistent with CROSS_TO_target macro names for cross-compiles
-DCROSS_TO_MSDOS	msdos cross-compile (djgpp cross-compiler)
-DCROSS_TO_AMIGA	Amiga cross-compile
-DCROSS_TO_WASM		wasm cross-compile (emscripten)
2020-10-08 13:49:24 -04:00
nhmall
d33cc59c64 move some left-over outdated files from old Mac 2020-09-28 18:42:27 -04:00
nhmall
cb223271cb add cross-compile recipe for amiga
Disclaimer: This is a minimal recipe, just to get someone else
started if they have a desire to get a full cross-compile of
NetHack-3.7 going for the Amiga. Some NetHack code bitrot was
corrected, and it does seem able to compile the game itself
to a point. See caveats below.

- If you want to obtain the cross-compiler and tools/libs for Amiga
         https://github.com/bebbo/amiga-gcc

  To our knowledge, a pre-built copy isn't available, so you have to
  obtain the source via git and build it on your system.

  The build prerequisite packages for Ubuntu are easily obtained:

    sudo apt install make wget git gcc g++ lhasa libgmp-dev \
        libmpfr-dev libmpc-dev flex bison gettext texinfo ncurses-dev \
        autoconf rsync

  The build prerequisite packages for macOS are apparently easily
  obtained via homebrew, but that was not tested:

    brew install bash wget make lhasa gmp mpfr libmpc flex gettext \
    texinfo gcc make autoconf

  After installing the prerequite packages and the cross-compiler
  it was a straightforward build:

        git clone https://github.com/bebbo/amiga-gcc.git
        cd amiga-gcc
        make update
    [Note that you may have to take ownership of the files in the
     bebbo repo via chown before succesfully carrying out the next
     steps]
        make clean
        make clean-prefix
        date; make all -j3 >&b.log; date
  The compiler pieces are installed in /opt/amiga by default which
  was satisfactory for our initial attempt, but if you want you can
  alter the prefix before you build if you want. That is all
  spelled out on the page at: https://github.com/bebbo/amiga-gcc

  The Amiga cross-compile can then be carried out by specifying
  CROSS_TO_AMIGA=1 on the make command line.

  For example:
       make CROSS_TO_AMIGA=1 all
       make CROSS_TO_AMIGA=1 package

You can explicitly include tty and curses support if desired, otherwise
you'll end up with a tty-only cross-compile build. The SDL1 pdcurses
support has not been tested.

       make WANT_WIN_TTY=1 WANT_WIN_CURSES=1 CROSS_TO_AMIGA=1 all

Also note that building the amiga targets using the make command
above, does not preclude you from building local linux or macOS
targets as well. Just drop the CROSS_TO_AMIGA=1 from the make
command line.

The cross-compiler hints additions are enclosed inside ifdef sections
and won't interfere with the non-cross-compile build in that case.

CAVEATS: The original NetHack Amiga build steps included the source for
some utilities that were built and executed on the amiga: txt2iff and
xpm2iff as part of the NetHack build procedure on amiga. Those did not
compile out-of-the-box on the linux host. They will either have to be:
    - ported to build and run on the linux or macOS cross-compile host

   or

    - their functionality will have to be rolled into amiga NetHack
      itself and executed on the target Amiga the first time the game
      is run, perhaps.

Good luck amiga aficionados, perhaps you'll be able to take this
initial effort forward and get NetHack-3.7 available on the amiga or
amiga-emulator. Let us know if you do, and we can roll changes in
if you provide them.
2020-09-28 17:30:22 -04:00
nhmall
6c0d522b1a relocate some more outdated code 2020-07-05 09:27:59 -04:00
nhmall
5a437b336a remove SYSFLAGS and MFLOPPY code
A check into github issue 364 confirmed that
ba6edbe5dc
had incorrectly updated the bwrite sizeof entry for sysflags.

The SYSFLAGS and MFLOPPY code is all in the outdated part of the tree, so just
remove it rather than re-correct it.

Closes #364
Closes #207
2020-07-05 08:50:13 -04:00