I just tried to build with MONITOR_HEAP defined in unixconf.h plus
WANT_WIN_X11=1 for make. tile2x11 wouldn't link. It doesn't use
alloc() and free(), but it does link with drawing.o, and drawing.o
has calls to free(), so MONITOR_HEAP makes it need nhfree() from
alloc.o.
All the miscellaneous tile utilities seem to link with drawing.o, so
they all need alloc.o too, and that drags in util/panic.o as well.
I've only changed it for Unix where I can actually test the change
but other platforms probably should do this too. Or we need to redo
drawing.c so that the small subset of stuff utilities want is
separate from the code the core uses for that same stuff.
This is important for public servers. Setting the MAXPLAYERS
sysconf value to 0 (or commenting it out) constructs the lock
files with the player UID and player name, so each player may
have one game at a time.
Some commented make variables for X11 misspelled 'pilemark.xbm' with
bad '.xbm' suffix.
'symbols' was handled strangely, but it still should have been working
during playground installation. This removes the strangeness but I have
no idea whether it solves #H4015 ('unable to access "symbols" file' for
the Mac OSX binary).
SYSCF is enabled by default, but nethack won't run without the required
sysconf file. sys/vms/install.com expects to find a template one in
sys/vms/sysconf so create that.
Since the tarball will need repackaging, fix a comment typo (dyslexic
spelling of "nymph") in sys/unix/sysconf. Also, move DEBUGFILES to the
bottom so that more useful entries move up. And expand the comment for
the PANICTRACE options.
Change the 'make' rules for *_lex.c, *_yacc.c, and *_comp.h to put
the end files names into whatever #line directives that refer to
the generated names (lex.yy.c, y.tab.c, y.tab.h). This should not
produce any change in behavior during compilation except to provide
more accurate specifications of where any warnings or errors occur.
Add a 'make dist' target that copies generated scanner and parser
files to sys/share. (As mentioned in the previous patch, I haven't
committed any of those since I have different versions of flex and
also of bison.)
Add missing 'sysconf' to sys/unix/ and sys/winnt/ sections of Files.
Update sys/unix/sysconf; I started out just to remove the duplicate
DEBUGFILES entry but ended up expanding several of the comments too.
Also, fix a typo in the vms build/install instructions.
Update the unix Makefiles and the older OSX hints files to handle the
pile marker tile overlay. I didn't touch hints/macosx10.10 and .11
since I think there's still a merge for them pending.
A couple of formatting tweaks for bemain.c are included, for no
compelling reason. What are the odds that anyone will every build
that again?
Confusing build failure, explained by a typo in sys/unix/Makefile.utl.
dgn_lex.o didn't get rebuilt after modifying unixconf.h to take out
the #define MONITOR_HEAP I had in place, resulting in link failure for
dgn_comp because the old object file was referencing 'nhalloc' rather
than 'alloc'. dgn_lex.o accidentally didn't care about modifications
to config.h and the other headers that pulls in, such as unixconf.h.
This typo was already present when the last cvs repository was
initialized nearly 14 years ago.
dungeon.o depending on lev.h is the only change found by 'make depend'.
(I'm a bit suspicious about that.)
I haven't attempted to reconcile the vms Makefiles with the Unix ones,
just put in this one new dependency. I know vms/Makefile.src lacks
handling for sys/share/*regex.c and vms/Makefile.top and install.com
both lack handling for 'sysconf'.
This makes installing NetHack on a public server much easier.
Required some minor changes to the unix top-level Makefile, and
the other hints files; Makefile variable HACKDIR may not be a
full path anymore, use INSTDIR instead.
I started out cleaning up a bit of lint in the recent run-time options
handling and discovered that pmatchregex wasn't finished. Finish it and
also deal with the version lint. Argument declarations for function
definitions in pmatchregex.c have been switched to K&R style. (The ones
in posixregex.c have been left in ANSI style.)
There wasn't any build rule for pmatchregex.o; now there is (for Unix).
posixregex.o is still the default.
There isn't any build rule for cppregex.o (again, for Unix); the change
to cppregex.cpp is untested.
I'll push a formatting guide at some point. There may still be
outstanding changes, but please feel free to resolve those as you arrive
a them.
To the best of my knowledge, there is no changes to the actual code
content, but the formatter does have the occasional bug. If you run into
an issue, please fix it!