Commit Graph

9476 Commits

Author SHA1 Message Date
PatR
0bd5b3d39e teleport feedback for STRAT_APPEARMSG mon
Reported by entrez:  if a monster with the STRAT_APPEARMSG flag is
seen to teleport away from its current position, an arrival message
would always be given too.  If you couldn't see that arrival, you'd
get nonsensical "It suddenly appears!".

Minor fix:  when a monster is seen to vanish at one spot and appear
at another, if it was not close you'd get either "appears closer to
you" or "appears farther from you" even if the new spot was the same
distance as the old spot.
2022-07-01 15:53:53 -07:00
PatR
dda4cd0530 regex handling
Change the regex_error_desc() interface.  Have the caller pass in
a pointer to a buffer of at least BUFSZ characters and have
regex_error_desc() populate that.  No need for static buffers or
extra dynamic alloction.

Also, change it to never return Null.  None of its callers were
checking for that and could have passed Null to config_error_add()
or raw_print().  printf("%s", NULL) produces "null" on OSX but other
systems would probably crash if a Null result ever actually occurred.

The error explanation returned by cppregex included a trailing period.
config_error_add() adds one, so the message ended up with two.  Have
regex_error_desc() check for final period and strip it off if found.
(My test case used a menucolor pattern of "[" which triggers an error
about mismatched brackets.)

Reformat cppregex.cpp; treat 'extern "C" {' as if it isn't introducing
a nested block.  Fix the '#include <hack.h>' that 'make depend' was
ignoring.
2022-07-01 13:08:43 -07:00
nhmall
1de758179b don't alter perm_invent during fuzzer 2022-07-01 08:36:33 -04:00
nhmall
30b557f7d5 change xchar to other typedefs
One of the drivers of this change was that screen coordinates require a
type that can hold values greater than 127. Parameters to the window
port routines require a large type in order to be able to have values
a fair bit larger than COLNO and ROWNO passed to them, particularly for
their use to the right of the map window.

This splits the uses of xchar into 3 different situations, and adjusts
their type and size:

                        xchar
                          |
               -----------------------
               |          |          |
            coordxy     xint16     xint8

coordxy: Actual x or y coordinates for various things (moved to 16-bits).

xint16:  Same data size as coordxy, but for non-coordinate use (16-bits).

xint8:   There are only a few use cases initially, where it was very
         plain to see that the variable could remain as 8-bits, rather
         than be bumped to 16-bits.  There are probably more such cases
         that could be changed after additional review.

Note: This first changed all xchar variables to coordxy. Some were
reviewed and got changed to xint16 or xint8 when it became apparent that
their usage was not for coordinates.

This increments EDITLEVEL in patchlevel.h
2022-06-30 23:48:18 -04:00
nhmall
e2b77e51ad Revert "follow-up 4"
This reverts commit 9e38fb661d.
2022-06-30 22:36:21 -04:00
nhmall
9e38fb661d follow-up 4 2022-06-30 13:43:44 -04:00
nhmall
f228fefabd updated window_procs
Add a non-string identifier to window_procs for use in runtime
identification of the current window port being used.

Use a macro WPID to add the identification at the top of the
various existing window_procs declarations. It expands to the
existing text string, as well as the newly added field wp_id
with a wp_ identifier.

For example, WPID(tty) expands to: "tty", wp_tty

The generated wp_tty must be present in the wp_ids enum at
the top of include/winprocs.h.

The WINDOWPORT(x) macro has been updated to expand to a simple
value comparison (port.wp_id == wp_x), instead of a
string comparison.
2022-06-29 23:21:19 -04:00
nhmall
a518d82c54 no quotes in WINDOWPORT macro invocation 2022-06-29 22:13:28 -04:00
Michael Meyer
721c4b77aa Fix: running through quest expulsion
If a player was in the process of running past the quest leader when she
got expelled from the quest, she would continue running out of the quest
portal on the portal level.  Interrupt any running (or other multi-turn
action) when expelling the hero from the quest level.
2022-06-29 18:17:07 -07:00
PatR
b25961fb13 pull request #792 - pet w/ engulf+digest \
can gain intrinsics by swallowing monsters whole

Pull request #792 from entrez:  monsters can gain instrinsics now but
the case for an engulfer digesting a live monster was overlooked.

Add the same for non-pet monsters digesting other monsters, likely
under the influence of conflict but possibly counter-attacking a pet.

Closes #792
2022-06-29 18:08:50 -07:00
Michael Meyer
0eadf8dfe1 Allow intrinsic gain from pet's digestion attack
Add possible pet intrinsic gain from swallowing a monster in one gulp
(in situations where a corpse is created and eaten by the engulfer),
making it equivalent in this regard to eating the corpse off the floor.

One possible extension or modification would be to reduce the chance of
receiving an intrinsic when the corpse is consumed via digestion attack,
similar to how the corpse nutrition is 50% of its normal value.  I
didn't incorporate that into this commit since the chance of receiving
an intrinsic is tied to monster level rather than nutrition, so I wasn't
sure if it made sense.
2022-06-29 17:40:46 -07:00
PatR
46652d3cef fix 'D' vs obj->bypass
Reported by entrez:  dropping items with the 'D' command sets
obj->bypass which prevents an otherwise compatible item from merging
with non-bypass floor stack.

'D' sets the bypass bit to avoid trouble if a dropped item triggers
an explosion that destroys some of inventory (making straightforward
invent traversal be unreliable).  Having bypass set prevented merging
with a floor stack that had that flag bit clear.  That was very
noticeable if a subset of a stack was picked up and then 'D' used to
drop it again, resulting in two stacks instead of recombining into
the original.

Change the test for mergability to ignore bypass so items will merge
when one has it set and other doesn't.  And when successfully merging
set bypass on the combined stack if either part had that set.
2022-06-29 11:46:31 -07:00
SHIRAKATA Kentaro
8a78442e2d remove unnecessary code on destroy_one_item()
`physical_damage` is initialized to FALSE, and no codes change it.
2022-06-28 12:52:06 -07:00
SHIRAKATA Kentaro
a377a1fc67 split displaying trap map into separate function 2022-06-28 12:39:38 -07:00
PatR
bb238b5ef3 avoid becoming stunned due to level teleporting
Reported by entrez:  the code to have a hero become stunned for 1..3
turns when going though a level teleporter trap effectively negated
teleport control (except in wizard mode which is probably why this
slipped through).  Make the effect happen after level_tele instead of
before, change it from being stunned to being confused, and only
happen if hero lacks teleport control.

The association between confusion and level teleportation already
exists and this might be just enough of a hint for someone who isn't
aware of that yet to figure it out.  (Probably just wishing thinking.)

Magic portal traversal hasn't changed; it still causes brief stun.
2022-06-28 12:37:06 -07:00
nhmall
59cc1d18de fix build without TTY_PERM_INVENT defined 2022-06-27 17:43:47 -04:00
nhmall
480bb234e7 comment still not right 2022-06-27 08:34:41 -04:00
nhmall
3c130e8585 comment update 2022-06-27 08:21:37 -04:00
nhmall
af58acccd2 some tty perminvent follow-up() 2022-06-27 08:13:37 -04:00
PatR
4f781e7850 fix #K3627 - impossible placing long worm at <0,0>
When migrating, a long worm is removed from the map to take off the
tail, then its head is put back to be treated like other monsters.
If that occurred when being forced to re-migrate during failure to
arrive from a prior migration, it wouldn't have valid coordinates
and the place_monster attempt produced an impossible warning.
(Other types of monsters don't get removed and put back so didn't
trigger the problem.)

The routine to format a monster when the data is suspect mistakenly
thought it was dealing with a long worm tail because the monster
didn't match level.monsters[0][0], so the warning inaccurately
reported the problem as "placing long worm tail".
2022-06-26 12:22:09 -07:00
nhmall
d2ca61a0a0 TTY_PERM_INVENT tweaks 2022-06-25 22:26:18 -04:00
nhmall
86bf8cfb45 initializers, take 2 2022-06-25 15:29:27 -04:00
nhmall
4c3fb47900 initializers 2022-06-25 15:16:57 -04:00
PatR
174cac42a6 partial vampire fix
From a followup comment to a reddit post:  a vampire who has gained
levels loses them when reverting to base form.  This fixes the case
where it grows into a vampire lord; change the base form from plain
vampire to lord when that happens.

It does not fix the case where shapechanging to fog or bat or wolf
and then back to base form yields a new vampire or vampire lord
instead of the one that built itself up.  Mainly affects pet vampires
since wild oees don't tend to grow very much.
2022-06-25 11:26:05 -07:00
nhmall
2770223d10 interface groundwork for core-side color decisions
(user-side decisions really, but as it stands right now
user-side decisions/options are made and processed by the core)

add a parameter to add_menu so color can be passed
2022-06-25 13:21:51 -04:00
nhmall
e6b4e59523 rework the mode settings initialization core-side 2022-06-25 09:06:39 -04:00
nhmall
1967b7616e move TTYINV environ var check outside of if block 2022-06-25 00:15:40 -04:00
nhmall
3c1c59dd89 environment variable TTYINV ignored
> Setting TTTINV in the environment no longer has any effect
> for me.

Variable was set immediately prior to the all-zeros
initialization. Fix the ordering of the two statements.
2022-06-24 20:39:15 -04:00
nhmall
c504a21122 follow-up 2022-06-24 15:22:38 -04:00
nhmall
18b28084f8 move some parts of TTY_PERM_INVENT into core
This starts the tty perm_invent just in time later in the
startup rather than initializing it with the other
game windows.

This also splits the duties:

The core will inquire from the window port about how many
inventory slots it can fill.

The core will handle figuring out the inventory text and
inventory letters, and will do the traversing of internal
data structures like obj chains, and passing customization
options on to the window port.

The window port will look after placing each inventory slot's
text at an appropriate location on the screen.

This, in theory, makes the core-portion available for
window ports other than tty to use, though none currently do.
The decision of what goes in an inventory slot is all left up
to the core with the update_invent_slot interface.

Documentation updates will come later, not at this time.
2022-06-24 15:01:38 -04:00
PatR
d8377fe091 skip update_inventory during character init
With a debugging pline() in place, I could see that tty perm_invent
was being redrawn for each item added to hero's initial inventory.
Avoid that.  There is an update_inventory() call just prior to
entering moveloop() which handles all of starting invent as a unit.
2022-06-23 13:14:28 -07:00
nhmall
736e9f14f8 groundwork for an interface change
Add a new window-port interface function
     perminvent_info *
     update_invent_slot(winid window, int slot, perminvent_info *);

That should be nice and flexible and allow exchanges of useful
information between the core and the window port. Information
to be exchange can be easily modified in include/wintype.h as
things evolve.

Information useful to the core can be exchanged from the
window-port in struct to_core.

Information useful from the core to the window-port can be
passed in struct from_core.

I'm not going to update any docs until much later after things
are fully working and settled.

This also doesn't fix or have anything to do with existing
TTY_PERM_INVENT issues.
2022-06-23 14:01:35 -04:00
PatR
295a8523f5 tty perm_invent fixes
Modify the error message delivery when too-small so that it works for
both NETHACKOPTIONS or .nethackrc and for 'O'.  "Early failure" isn't
very early; using pline() instead of raw_print() ends up writing to
the base window but also works normally when used for failed attempt
to set perm_invent with 'O'.

Fix the off by one error in height which required an extra line that
ended up going unused.

Fix an off by one error in the middle divider.  Forcing the same item
from the left column to the right column, I was seeing
 "f - an uncursed +0 pair of leather glove" ["s (being worn)" truncated]
 "F - an uncursed +0 pair of leather gl"
After the fix I get
 "f - an uncursed +0 pair of leather glov"
 "F - an uncursed +0 pair of leather glo"
(When terminal width is even, the left side is one character wider
than the right.)

Split the invent window creation code out of tty_create_nhwwindow() to
new routine tty_create_invent().  I came across
  if (r == 0 || (newwin->maxrow - 1)
in the process (note lack of 'r ==' in the second part).  I'm not sure
what the initialization code is intended to accomplish but missing
that init for the bottom (boundary box) row didn't seem to be causing
any problem.

This forces the required size to be big enough to handle statuslines:3
regardless of what the setting for that is at the time the perm_invent
window is created.  When the value is 2, there will be a blank line
between status and the boundary box of perm_invent.  When it is 3, the
third line will use that line and the only separator will be the top
boundary box line.  Toggling back and forth with 'O' works as expected.
2022-06-22 14:21:57 -07:00
nhmall
5caae51234 remove spurious edit 2022-06-22 14:21:13 -04:00
nhmall
b215abb698 more optlist verbose follow-up 2022-06-22 14:11:51 -04:00
PatR
6b5c3fa979 more '&m'
For what a key does, when operating on 'm' which produces two lines
of output, append a command to the first line so that the combination
forms a complete sentence.  Also, expand on the explanattion of what
is going on in dowhatdoes().
2022-06-21 16:22:44 -07:00
PatR
27c287997b tentative fix for #K3626 - segfault when swallowed
release_hold() checked for (Upolyd && sticks(g.youmonst.data)) before
checking for (u.uswallow) and it could set u.ustuck to Null while
u.uswallow remained set to 1.  dmove_core() was accessing u.ustuck->mx
and u.ustuck->my after that, resulting in a crash.

This fixes that particular case but there might be others that also
assume sticky poly'd hero should be handled before swallowed hero.
Being swallowed/engulfed needs to be handled first.
2022-06-21 12:52:29 -07:00
PatR
3a0c1541dd tty perm_invent options again
I'm not sure what happened but something that worked when I tested
yesterday wouldn't work today.  Have 'O' was pass TRUE rather than
FALSE to tty_perm_invent_toggled() when perm_invent is set to 'on'.
And skip that code for .nethackrc or NETHACKOPTIONS because it was
segfaulting.
2022-06-21 09:56:59 -07:00
PatR
d886b43107 fix [again] exploiting artifact name rejection
Reported by entrez:  attempting to name certain undiscovered items
after an artifact could be used to tell whether the item being named
was the same type as the artifact, so trying to name a gray stone
the Heart of Ahriman would let you tell whether it was a luckstone.
That was fixed years ago to reject for any undiscovered gray stone
rather than only for luckstone; you'll get "your hand slips" and the
name would be smudged.  But that fix allowed a loophole and could
still be exploited if the player used lowercase for the name:  it
would get changed to mixed capitalization if the object was the
artifact's type or stay lowercase if it only matched by description.

This changes to the capitalized name even when the type isn't an
exact match, so attempting to name either a luckstone or a touchstone
"the heart of ahriman" will name it "The Aeart of Xhriman" with at
least one smudged letter to avoid the actual artifact name.

Unrelated change:  when attempting to apply a new name to an existing
artifact, it now says "<Artifact> resists" rather than "The artifact
seems to resist" because there's no "seeming" about it.
2022-06-21 08:57:58 -07:00
PatR
6c686c82cb boolean options parsing bit
Boolean switches: add an omitted 'break', plus a few 'default' cases
that would matter if someone turned on the warning about a switch
statement with 'enum' index that doesn't have cases for all possible
values of that enum.  I haven't made any attempt to be exhaustive
about those; these few were just right in the same place.
2022-06-21 01:08:07 -07:00
nhmall
ce9aa451f4 clear an unused variable warning 2022-06-20 19:57:13 -04:00
PatR
305967add4 tty perm_invent option handling
The code for toggling perm_invent when windowtype=="tty" was inserted
into the middle of several switch cases that share 'need_redraw' so
was getting executed for various other options such as 'use_inverse'
that precede it in the list of cases.  It was also continuing on to
general feedback for boolean options, reporting "'perm_invent option
toggled on" even if it failed and the option stayed off.
2022-06-20 16:18:50 -07:00
nhmall
58b41ccdae silence -Wunused-parameter warning 2022-06-20 14:17:57 -04:00
nhmall
8fca10029a keep perm_invent option
Make it apparent why tty perm_invent can't be set in-game
if the terminal cannot support it.
2022-06-20 13:43:50 -04:00
Patric Mueller
cb0dd7af3f Enable TTY_PERM_INVENT
The permanent inventory will be automatically shown if the terminal size
allows.
But only output an error message if the player requested it via
perm_invent option.
2022-06-20 18:07:24 +02:00
nhmall
65659b2cab experimental config option TTY_PERM_INVENT
Add a rudimentary experimental always-up inventory display
capability to tty when the perm_invent option is in effect.
It requires an additional 28 rows available on the terminal
underneath the bottom status line.

It hasn't been optimized for performance as of yet.
2022-06-20 10:40:55 -04:00
nhmall
377be376fe more Verbose
Make verbose a prefix compound option. verbose and !verbose
should still work just as the boolean option did.

verbose0, verbose1, verbose2, verbose3, verbose4 must be
given a decimal value in the config file to set the bits in
verbosity_suppressions[0] through verbosity_suppressions[4].
That can be used to suppress any messages represented by the
verbosity_values defined in include/hack.h.

This also adds a more verbose variation of prinv() where the
total count is included in the message (that particular more
verbose message can be suppressed with OPTIONS=verbose3:134217728).

  Verbose(n,x) name     Hex Value       Decimal             Option
  -------------------------------------------------------------------
  interrupt_multi       0x00000001               1          verbose0
  use_stethoscope       0x00000002               2          verbose0
  Mb_hit                0x00000004               4          verbose0
  adjattrib             0x00000008               8          verbose0
  ballfall              0x00000010              16          verbose0
  use_crystal_ball1     0x00000020              32          verbose0
  use_crystal_ball2     0x00000040              64          verbose0
  digactualhole1        0x00000080             128          verbose0
  digactualhole2        0x00000100             256          verbose0
  mdig_tunnel1          0x00000200             512          verbose0
  mdig_tunnel2          0x00000400            1024          verbose0
  boulder_hits_pool1    0x00000800            2048          verbose0
  boulder_hits_pool2    0x00001000            4096          verbose0
  drop1                 0x00002000            8192          verbose0
  drop2                 0x00004000           16384          verbose0
  drop3                 0x00008000           32768          verbose0
  go_to_level1          0x00010000           65536          verbose0
  go_to_level2          0x00020000          131072          verbose0
  go_to_level3          0x00040000          262144          verbose0
  rot_corpse            0x00080000          524288          verbose0
  getpos1               0x00100000         1048576          verbose0
  getpos2               0x00200000         2097152          verbose0
  off_msg               0x00400000         4194304          verbose0
  on_msg                0x00800000         8388608          verbose0
  Blindf_on             0x01000000        16777216          verbose0
  dog_eat               0x02000000        33554432          verbose0
  dog_invent            0x04000000        67108864          verbose0
  dokick                0x08000000       134217728          verbose0
  toss_up               0x10000000       268435456          verbose0
  consume_tin1          0x20000000       536870912          verbose0
  consume_tin2          0x40000000      1073741824          verbose0
  doengrave1            0x00000001               1          verbose1
  doengrave2            0x00000002               2          verbose1
  doengrave3            0x00000004               4          verbose1
  explode               0x00000008               8          verbose1
  moverock              0x00000010              16          verbose1
  still_chewing         0x00000020              32          verbose1
  trapmove1             0x00000040              64          verbose1
  trapmove2             0x00000080             128          verbose1
  trapmove3             0x00000100             256          verbose1
  trapmove4             0x00000200             512          verbose1
  trapmove5             0x00000400            1024          verbose1
  getobj1               0x00000800            2048          verbose1
  getobj2               0x00001000            4096          verbose1
  doprgold              0x00002000            8192          verbose1
  doorlock1             0x00004000           16384          verbose1
  doorlock2             0x00008000           32768          verbose1
  monpoly1              0x00010000           65536          verbose1
  monpoly2              0x00020000          131072          verbose1
  mswingsm              0x00040000          262144          verbose1
  missmu                0x00080000          524288          verbose1
  mswings               0x00100000         1048576          verbose1
  wildmiss              0x00200000         2097152          verbose1
  gulpmu                0x00400000         4194304          verbose1
  explmu                0x00800000         8388608          verbose1
  meatmetal1            0x01000000        16777216          verbose1
  meatmetal2            0x02000000        33554432          verbose1
  meatmetal3            0x04000000        67108864          verbose1
  meatmetal4            0x08000000       134217728          verbose1
  relobj                0x10000000       268435456          verbose1
  ready_weapon          0x20000000       536870912          verbose1
  wield_tool            0x40000000      1073741824          verbose1
  meatobj1              0x00000001               1          verbose2
  meatobj2              0x00000002               2          verbose2
  meatobj3              0x00000004               4          verbose2
  meatobj4              0x00000008               8          verbose2
  meatcorpse1           0x00000010              16          verbose2
  meatcorpse2           0x00000020              32          verbose2
  mpickgold             0x00000040              64          verbose2
  mpickstuff            0x00000080             128          verbose2
  setmangry             0x00000100             256          verbose2
  mb_trapped            0x00000200             512          verbose2
  m_move1               0x00000400            1024          verbose2
  m_move2               0x00000800            2048          verbose2
  m_move3               0x00001000            4096          verbose2
  m_move4               0x00002000            8192          verbose2
  m_move5               0x00004000           16384          verbose2
  thitu1                0x00008000           32768          verbose2
  thitu2                0x00010000           65536          verbose2
  m_throw               0x00020000          131072          verbose2
  handler_menustyle     0x00040000          262144          verbose2
  handler_autounlock    0x00080000          524288          verbose2
  handler_msg_window    0x00100000         1048576          verbose2
  handler_whatis_coord1 0x00200000         2097152          verbose2
  handler_whatis_coord2 0x00400000         4194304          verbose2
  dolook                0x00800000         8388608          verbose2
  describe_decor1       0x01000000        16777216          verbose2
  describe_decor2       0x02000000        33554432          verbose2
  loot_mon              0x04000000        67108864          verbose2
  dotip                 0x08000000       134217728          verbose2
  polymon               0x10000000       268435456          verbose2
  teleds                0x20000000       536870912          verbose2
  level_tele            0x40000000      1073741824          verbose2
  ghost_from_bottle     0x00000001               1          verbose3
  dodip1                0x00000002               2          verbose3
  dodip2                0x00000004               4          verbose3
  dodip3                0x00000008               8          verbose3
  intemple              0x00000010              16          verbose3
  doread1               0x00000020              32          verbose3
  doread2               0x00000040              64          verbose3
  doread3               0x00000080             128          verbose3
  doread4               0x00000100             256          verbose3
  doread5               0x00000200             512          verbose3
  doread6               0x00000400            1024          verbose3
  doread7               0x00000800            2048          verbose3
  drop_boulder_on_player0x00001000            4096          verbose3
  do_genocide           0x00002000            8192          verbose3
  call_kops1            0x00004000           16384          verbose3
  call_kops2            0x00008000           32768          verbose3
  call_kops3            0x00010000           65536          verbose3
  erode_obj1            0x00020000          131072          verbose3
  erode_obj2            0x00040000          262144          verbose3
  erode_obj3            0x00080000          524288          verbose3
  trapeffect_rocktrap   0x00100000         1048576          verbose3
  climb_pit             0x00200000         2097152          verbose3
  drown                 0x00400000         4194304          verbose3
  mon_adjust_speed      0x00800000         8388608          verbose3
  hit                   0x01000000        16777216          verbose3
  miss                  0x02000000        33554432          verbose3
  makewish              0x04000000        67108864          verbose3
  prinv                 0x08000000       134217728          verbose3
  do_attack             0x00000001               1          verbose4
  known_hitum           0x00000002               2          verbose4
  hmon_hitmon1          0x00000004               4          verbose4
  hmon_hitmon2          0x00000008               8          verbose4
  mhitm_ad_tlpt         0x00000010              16          verbose4
  mhitm_ad_wrap1        0x00000020              32          verbose4
  mhitm_ad_wrap2        0x00000040              64          verbose4
  mhitm_ad_dgst         0x00000080             128          verbose4
  damageum              0x00000100             256          verbose4
  missum                0x00000200             512          verbose4
  hmonas1               0x00000400            1024          verbose4
  hmonas2               0x00000800            2048          verbose4
  hmonas3               0x00001000            4096          verbose4
  hmonas4               0x00002000            8192          verbose4
  passive               0x00004000           16384          verbose4
  flash_hits_mon        0x00008000           32768          verbose4
2022-06-19 21:02:50 -04:00
PatR
d80752ad4b \#wizkill feedback
If is mon not sensed or seen and you use #wizkill to kill it, report
"You kill an unseen mon." rather than just "You kill the mon."  Also,
override hallucination when identifying the victim.
2022-06-19 13:50:15 -07:00
PatR
efcd07f814 another x_monnam() tweak
The former special case for a/an prefix wasn't partlicularly special.
2022-06-19 11:36:40 -07:00
PatR
f598acd1c9 code paths through x_monnam()
Reduce the number of early returns in x_monnam().  There shouldn't be
any change in observable behavior.
2022-06-19 02:44:18 -07:00