sound_verbal(char *text, int32_t gender, int32_t tone, int32_t vol,
int32_t moreinfo);
-- NetHack will call this function when it wants to pass text of
spoken language by a character or creature within the game.
-- text is a transcript of what has been spoken.
-- gender indicates MALE or FEMALE sounding voice.
-- tone indicates the tone of the voice.
-- vol is the volume (1% - 100%) for the sound.
-- moreinfo is used to provide additional information to the soundlib.
-- there may be some accessibility uses for this function.
It may be useful for accessibility purposes too.
A preliminary implementation has been attempted for macsound to test
the interface on macOS. No tinkering of the voices has been done.
Use of the test implementation requires the following at build time with make.
WANT_SPEECH=1
That needs to be included on the make command line to enable the test code,
otherwise just the interface update is compiled in.
I don't know for certain when AVSpeechSynthesizer went into macOS, but older versions
likely don't support it, and would just leave off the WANT_SPEECH=1.
If built with WANT_SPEECH=1, the 'voices' NetHack option needs to be enabled.
It was a bit strange, when I first started up the test, to hear Asidonhopo,
the shopkeeper, talking to me as I entered his shop and interacted with him.
Switch to using the term "sound triggers" for things that
result in a call to one of the soundlib routines.
SNDCAP_* renamed to SOUND_TRIGGER_*
sndcap field in the sound_procs struct changed to sound_triggers
Groundwork for a more versatile interface for using
sound libraries. A lot of sound libraries work across
multiple platforms.
The current NetHack sound stuff is quite limited.
Binaries can have a variety of window ports linked into
them, and it makes sense to have something similar for
sound.
This tries to set things up in a more soundlib-centric way,
rather than inserting things in a platform-centric way.
It establishes a new top-level directory sound (akin to win
for the window interface routines, or "window-port") where
sound-related additions and sndprocs and support files can be
added and used across platforms.
The default interface is nosound and the 'nosound' interface
is in src/sounds.c
The interface for 'windsound', which contains the same minimal
USER_SOUNDS support using built-in routines that has been in the
windows port for a long time is added to
sound/windsound/windsound.c.
For now, the sound interface support for 'qtsound' has been added
to the existing Qt files win/Qt/qt_bind.h and win/Qt/qt_bind.cpp,
and a note has been placed in sound/qtsound/README.md to avoid
confusion.
New header file added: include/sndprocs.h.
A number of C compiler suites have a math.h library that includes a yn()
function name that conflicts with NetHack's yn() macro:
"The y0(), y1(), and yn() functions are Bessel functions of the second kind,
for orders 0, 1, and n, respectively. The argument x must be positive. The
argument n should be greater than or equal to zero. If n is less than zero,
there will be a negative exponent in the result."
At one point, isaac64.h included math.h, although that has since been removed.
Some libraries used in NetHack (Qt for one) do include math.h and that required
build work-arounds to avoid the conflict.
Rename the NetHack macro from yn() to y_n() and avoid the math.h conflict
altogether, eliminating the need for that particular work-around.
The consolidation of global variables from scattered source
files into decl.c and declared in decl.h was begun in 3.7.0.
Their placement in common files was done for centralized
initialization and potential re-initialization during a
"play again" scenario.
It wasn't really necessary for all of them to be housed in a
single huge structure to meet the "play again" requirement,
and the single huge structure has been a little unwieldy when
it comes to maintenance.
Following this commit, instead of one single extremely large structure
named 'g' to house all of the relocated global variables, they
are distributed into several ga through gz.
To make things easy for the developer, each variable is placed
into the struct corresponding to the starting letter of the variable.
That way, no lookup is required in order to know which struct houses
a particular variable, it is a simple match to the starting letter
for all the centralized global variables.
A global variable named 'amulets', would be found in ga.
ga.amulets
^ ^
A global varable named 'move', would be found in gm.
gm.moves
^ ^
A global variable named 'val_for_n_or_more' would be found in gv.
gv.val_for_n_or_more
^ ^
A global variable named 'youmonst' would be found in gy.
gy.youmonst
^ ^
The test system is Slackware 14.2, which uses Qt 4.8.7.
* WANT_WIN_QT4 is defined, and has the expected meaning. Qt 5 is still
the default.
* The QT_NO_SOUND macro now excludes all headers and declarations
relating to sound; the multimedia package is not needed to build
(on any Qt 4, 5 or 6).
* A new function, nh_qsprintf, replaces QString::asprintf, for Qt
older than 5.5. These versions do not have QString::asprintf.
* DYNAMIC_STATUSLINES is disabled for Qt older than 5.9. These versions
do not have QSplitter::replaceWidget.
Change Qt's 6x3 grid of worn/wielded equipment so that it is facing
the player: hero's right hand side is shown in the grid's left column
and left hand side is shown in its right column. Middle column is
unchanged.
The definition of enc_stat[] got changed by a pull request nearly a
year ago ('const char *enc_stat[]' -> 'const char *const enc_stat[]')
but the separate declarations for it weren't changed to match.
Make the same change for hu_stat[]. Not sure why the pull request
didn't include it since the old declaration and the usage are same.
The curses one is in code that isn't used.
This replaces the old pushq/saveq arrays (which were used to save
the keys pressed by the user for repeating a previous command)
with a new command queue. This means there's no hard-coded limit
to the saved keys, and it can repeat extended commands which are
not bound to any key.
Change the inner workings of the experimental TTY_PERM_INVENT.
Switch to delivering the content to tty for the experimental perm_invent
via the existing window port interface (start_menu(), add_menu(), end_menu).
This also adds a new window port interface call ctrl_nhwindow() for
delivering information to the window port, and/or obtaining specific
information from the window port. The information and requests can
be extended as required. To be documented later once the changes settle
down.
Due to the intrusive nature of these changes and the possibility of
some bugs in the new code, I'm going to leave TTY_PERM_INVENT commented
out in the repository for a day or two. Anyone wishing to test it out
can do so by uncommenting TTY_PERM_INVENT in config.h.
One of the drivers of this change was that screen coordinates require a
type that can hold values greater than 127. Parameters to the window
port routines require a large type in order to be able to have values
a fair bit larger than COLNO and ROWNO passed to them, particularly for
their use to the right of the map window.
This splits the uses of xchar into 3 different situations, and adjusts
their type and size:
xchar
|
-----------------------
| | |
coordxy xint16 xint8
coordxy: Actual x or y coordinates for various things (moved to 16-bits).
xint16: Same data size as coordxy, but for non-coordinate use (16-bits).
xint8: There are only a few use cases initially, where it was very
plain to see that the variable could remain as 8-bits, rather
than be bumped to 16-bits. There are probably more such cases
that could be changed after additional review.
Note: This first changed all xchar variables to coordxy. Some were
reviewed and got changed to xint16 or xint8 when it became apparent that
their usage was not for coordinates.
This increments EDITLEVEL in patchlevel.h
Add a non-string identifier to window_procs for use in runtime
identification of the current window port being used.
Use a macro WPID to add the identification at the top of the
various existing window_procs declarations. It expands to the
existing text string, as well as the newly added field wp_id
with a wp_ identifier.
For example, WPID(tty) expands to: "tty", wp_tty
The generated wp_tty must be present in the wp_ids enum at
the top of include/winprocs.h.
The WINDOWPORT(x) macro has been updated to expand to a simple
value comparison (port.wp_id == wp_x), instead of a
string comparison.
(user-side decisions really, but as it stands right now
user-side decisions/options are made and processed by the core)
add a parameter to add_menu so color can be passed
Add a new window-port interface function
perminvent_info *
update_invent_slot(winid window, int slot, perminvent_info *);
That should be nice and flexible and allow exchanges of useful
information between the core and the window port. Information
to be exchange can be easily modified in include/wintype.h as
things evolve.
Information useful to the core can be exchanged from the
window-port in struct to_core.
Information useful from the core to the window-port can be
passed in struct from_core.
I'm not going to update any docs until much later after things
are fully working and settled.
This also doesn't fix or have anything to do with existing
TTY_PERM_INVENT issues.
I forced a test compile to -std=c++20 mostly to see what we would
be up against. There was only a small number of things and they
are corrected in this commit.
c++20 has some issues with comparisons and bit twiddling between
different enums.
The vendor-supplied Qt5 header files triggered some of those issues as
well, so the qt_pre.h and qt_post.h NetHack header files were adjusted
to make those new warnings go away. I have not tested Qt6 under the
new compiler and c++ version yet.
Because there are multiple pragmas in qt_pre.h now, the conditional
ifdef structure in there was modified a little to make maintenance
simpler and have a single pragma push at the top. The pragma pop
comes after the Qt vendor-supplied header files, and is done
in qt_post.h.
The display.h macro cmap_to_glyph() was used in
a Qt c++ file and triggered a series of warnings because of that.
Rather than write c++20-friendly versions of those macros, the
simple fix is to provide a function on the C side of things
to front the cmap_to_glyph() macro, so fn_cmap_to_glyph()
was added.
Also thrown into this commit, PatR picked up on the fact that for
yesterday's new warning in qt_menu.cpp, the compiler had correctly
picked up on the fact that the format range of the variable 'cash'
had been correctly upper-capped at 999999999L in the warning message
because of an assignment prior. He suggested that perhaps by also adding
if (cash < 0)
cash = 0;
the warning might be eliminated altogether.
After a test, that was proven to be correct, so yesterday's
more-kludgy change is reverted and replaced with that variable
variable restriction ahead of the snprintf().
A test build with gcc-12 cause two new warnings to appear.
mkmaze.c: In function ‘makemaz’:
mkmaze.c:983:44: warning: ‘sprintf’ may write a terminating nul past the end of the destination [-Wformat-overflow=]
983 | Sprintf(protofile, "%s%d-%d", g.dungeons[u.uz.dnum].proto,
| ^
In file included from ../include/config.h:665,
from ../include/hack.h:10,
from mkmaze.c:6:
../include/global.h:262:24: note: ‘sprintf’ output between 4 and 31 bytes into a destination of size 20
262 | #define Sprintf (void) sprintf
mkmaze.c:983:17: note: in expansion of macro ‘Sprintf’
983 | Sprintf(protofile, "%s%d-%d", g.dungeons[u.uz.dnum].proto,
| ^~~~~~~-+
As usual, that one can easily be rectified by replacing it with an Snprintf() call.
There were several Sprintf calls in the vicinity, targeting the same destination
buffer, so I figured that I might as well replace the several.
../win/Qt/qt_menu.cpp: In member function
‘virtual void nethack_qt_::NetHackQtTextWindow::UseRIP(int, time_t)’:
../win/Qt/qt_menu.cpp:1082:63: warning:
‘%ld’ directive output may be truncated writing between 1 and 20 bytes into a region
of size 17 [-Wformat-truncation=]
1082 | (void) snprintf(rip_line[GOLD_LINE], STONE_LINE_LEN + 1, "%ld Au", cash);
| ^~~
../win/Qt/qt_menu.cpp:1082:62: note: directive argument in the range [-9223372036854775808, 999999999]
1082 | (void) snprintf(rip_line[GOLD_LINE], STONE_LINE_LEN + 1, "%ld Au", cash);
| ^~~~~~~~
../win/Qt/qt_menu.cpp:1082:20: note: ‘snprintf’ output between 5 and 24 bytes into a destination of size 17
1082 | (void) snprintf(rip_line[GOLD_LINE], STONE_LINE_LEN + 1, "%ld Au", cash);
| ~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
That one was a little different. It wasn't complaining about the destination buffer
size in the way -Wformat-overflow was on the previous warning from gcc, and it
was already using snprintf().
It looks like what the C++ compiler was warning about there, was that snprintf()
informs you after-the-call that the destination buffer was too small for the
result string to be fully written. It informs the developer of that by returning
the number of characters that would have been written if the buffer had been big
enough. Presumably, the C++ compiler picked up on the fact that the return value
was being cast to void, thus throwing away that truncation information from the
return value.
Worked around it by putting the return value into a variable, and flagging the
variable with nhUse(variable) so as not to exchange the -Wformat-truncation
warning with a variable-set-but-not-used warning.
A new feature, enabled by default to maximize testing, but one which can
be disabled by commenting it out in config.h
With this, some additional information is added to the glyphmap entries
in a new optional substructure called u with these fields:
ucolor RGB color for use with truecolor terminals/platforms.
A ucolor value of zero means "not set." The actual
rgb value of 0 has the 0x1000000 bit set.
u256coloridx 256 color index value for use with 256 color
terminals, the closest color match to ucolor.
utf8str Custom representation via utf-8 string (can be null).
There is a new symset included in the symbols file, called enhanced1.
Some initial code has been added to parse individual
OPTIONS=glyph:glyphid/R-G-B entries in the config file.
The glyphid can, in theory, either be an individual glyph (G_* glyphid)
for a single glyph, or it can be an existing symbol S_ value
(monster, object, or cmap symbol) to store the custom representation for
all the glyphs that match that symbol.
Examples:
OPTIONS=glyph:G_fountain/U+03A8/0-150-255
(Your platform/terminal font needs to be able to include/display the
character, of course.)
The NetHack core code does parsing and storing the customized
entries, and adding them to the glyphmap data structure.
Any window port can utilize the additional information in the glyphinfo
that is passed to them, once code is added to do so.
Also, consolidate some symbol-related code into symbols.c, and remove it from
files.c and options.c
For Qt with 'popup_dialog' off, if I typed "#quit" then the prompt
"Really quit?" was displayed in the message window as expected.
But if I typed "#" and then clicked on [quit], sometimes the prompt
wasn't visible even though the program was waiting for me to answer
it. I've noticed this a time or two in the past and just pretended
that it hadn't happened; since I usually enter extended commands by
typing their name, it didn't stand out much. Testing #repeat with
extended commands brought it back to mind.
I don't understand what's going on, but this one-line patch seems
to solve it. (With a multi-line message window, clear_nhwindow()
doesn't erase anything, but for Qt it does update the most recent
entry.)
Fix '#repeat' for tty; both it and ^A can repeat an extended command.
Fix both for curses; they can repeat an extended command instead of
just repeating the initial '#' to start getting an extended command.
X11 (tested), Qt (tested), and probably Windows GUI (not tested)
behave the same as before: ^A (or #repeat) after an extended command
just repeats the # to run the dialog to get an extended command.
I hope this introduces fewer bugs than it fixes but I don't think I'd
bet on that....
Catch up with tty, curses, and X11. Items flagged as skip-invert
will not be toggled On by select-all. If menuinvertmode is 2, they
also won't be toggled Off by unselect-all.
Fix up the level descriptions used when logging an "entered new level"
event. Most of the change is for adding an extra argument to calls
to describe_level(). The curses portion is in a big chunk of old code
suppressed by #if 0.
I didn't notice that the level entry events are classified as LL_DEBUG
until all the work was done. This promotes the entry events for the
four Plane of <Element> levels from debug events to major ones instead.
It doesn't do that for the Astral Plane because the entered-the-Astral-
Plane achievement already produces a major event for that. Most other
key level entry events are in a similar situation--or will become that
way once another set of achievements eventually gets added--so there
aren't any other event classification promotions.
Have Qt catch up with tty and X11: in a menu, when not already
entering a count and player types a digit, check whether it is the
group accelerator for any of the menu entries. If so, toggle their
selection state; if not, begin counting for the next item the player
eventually picks.
Show a tip if the mouse hovers over any of the various icons displayed
in the status window (for one each of the six characteristics, another
for alignment, and one for each status condition). They all already
have text labels below but many of those are abbreviated; the tips can
be more verbose since they don't compete with each for for screen space.
Also fixes "weak" not being centered under the hunger icon. It /was/
centered but invisible trailing spaces made the visible text be shifted
to the left.
For the grid of extended commands used to pick one after typing "#",
show a command's description if the mouse hovers over its button.
For once something with Qt was actually easy.
---------------------
win/curses/cursstat.c:
../win/curses/cursstat.c:301:9: warning: variable 'height' set but not used [-Wunused-but-set-variable]
height, width, w, xtra, clen, x, y, t, ex, ey,
^
1 warning generated.
---------------------
win/Qt/qt_menu.cpp:
../win/Qt/qt_menu.cpp:1123:9: warning: variable 'h' set but not used [-Wunused-but-set-variable]
int h=0;
^
1 warning generated.
---------------------
/win/Qt/qt_yndlg.cpp:
../win/Qt/qt_yndlg.cpp:170:6: warning: variable 'x' set but not used [-Wunused-but-set-variable]
int x=margin, y=extra+margin;
^
../win/Qt/qt_yndlg.cpp:170:16: warning: variable 'y' set but not used [-Wunused-but-set-variable]
int x=margin, y=extra+margin;
^
2 warnings generated.
Commenting out the x and y references, then leads to the following additional warnings,
so comment those out too:
../win/Qt/qt_yndlg.cpp:167:12: warning: unused variable 'margin' [-Wunused-variable]
const int margin=8;
^
../win/Qt/qt_yndlg.cpp:168:12: warning: unused variable 'gutter' [-Wunused-variable]
const int gutter=8;
^
../win/Qt/qt_yndlg.cpp:169:12: warning: unused variable 'extra' [-Wunused-variable]
const int extra=fontMetrics().height(); // Extra for group
^
3 warnings generated.
---------------------