There was a spurious seli-colon after an if's test, making a boundary
check be ineffective. When looking at that, I noticed that the 'O'
command's display of the current value for mouse_support ("0=off" and
so forth) was relying on implicit concatenation of adjacent string
literals, which would break K&R compilation. Do that concatenation
the old fashioned way....
While testing (after temporarily adding WC_MOUSE_SUPPORT to tty's
window_procs), I also noticed that wording used by config_error_add
looked strange when it was in response to giving a bad value via 'O'
command. Suppress its "config_error_add: " prefix is that situation.
New: call to panic() in impossible() used arbitrary string as a
format so was vulnerable to percent signs in that string. (This
potentially serious problem is not limited to USE_OLDARGS.)
Old: revised message string for impossible ("save/restore might fix
this" instead of "perhaps you'd better quit") passed wrong number of
arguments to pline() when using the clumsy VA_PASSx() mechanism (was
missing arg 0 for the fixed-arg format argument).
Old: varargs config_error_add() in files.c wouldn't compile for
USE_OLDARGS. Evidently no one has been impacted by that but this
fixes it anyway. (Two problems: prototype used FDECL() when it
should have been using VDECL(), and calls to config_error_add() in
the same file would need the VA_PASSx() stuff to force presence of
all optional args. I moved it instead of adding the latter.)
Remove trailing spaces, and remove tabs from the files that had
trailing spaces.
Also, rndorcname() was using a random value to terminate a loop
and was recalculating a new one each iteration.
When entering a new menucolor via options, show regex error
immediately afterwards, instead of asking for color and attribute
before showing the error.
Also actually show config errors even if config error handler
hasn't been initialized.
The function handles comments, empty lines, config sections,
CHOOSE, and line continuation, while calling another function
for other lines.
Currently used for config file, sysconf, and WIZKIT.
If user can make NETHACKOPTIONS point to a file, that user could then
get the file contents via the extended config file error reporting.
Add CONFIG_ERROR_SECURE compile-time option to make that case output
only the first error, no line number or error context.
Show the original line from the config file, followed by the line number and
a specific error message. Also show all errors from the config file before
waiting for key press.
Allows the user to define arbitrarily named optional sections
in the config file, and select which of those sections are used.
For example:
OPTIONS=color
CHOOSE=char A,char B
[char A]
OPTIONS=role:arc,race:dwa,align:law,gender:fem
[char B]
OPTIONS=role:wiz,race:elf,align:cha,gender:mal
The previous version of this would lead to big warnings and
impossibles. This doesn't seem like a useful case, but it's still
better to have better warning messages just in case it does
happen.
The previous behaviour was to mention the missing file, but then to
try and fail to lock the nonexistent file 10 times, which rather
obscured the original cause of the error as it took up so much more
room on the screen.
This patch also changes the error message. Failure to lock a
nonexistent file is almost always the result of a mistake during
the install process (e.g. running from the wrong directory, or
running without an install). We should give the user a hint about
that.
The BONES_POOLS implementation added an extra dot to the bones file
name (only when enabled) which would be a problem on some filesystems.
This changes the name from "bonD0.15.3" to "bon3D0.15" which avoids
the second dot and also fits within 8.3 characters. To enforce that,
the maximum value for BONES_POOLS is now 10 (yielding single-digit pool
numbers 0 through 9).
BONES_POOLS==1 will omit the pool number (that's not a change, just a
reminder), yielding "bonD0.15" and so on. Right now, BONES_POOLS==0
is equivalent to BONES_POOLS=1, but it could be changed someday to
mean that bones files shouldn't be used if we decide to support that.
The pool number as a suffix was being included in content validation,
so it wasn't possible to move "bonD0.15.3" to pool 2 by renaming it to
"bonD0.15.2". I'm not sure whether that was intentional, but it seems
overly draconian. "bon3D0.15" can be renamed to "bon2D0.15" and then
be loaded by a game assigned to pool 2. Also, pre-pool bones can be
retained by renaming to any valid pool and should still work.
The three letter filecode for quest bones has made the bonesid be
broken since 3.3.0 introduced it (the three letter code, not bones-id).
"QArc.2" for level 2 of the Archeologist quest was being written into
the bones file as "rc.2", but worked as intended because validation
when loading bones had the same mistake. This fixes it to use "QArc.2"
when saving and accept either "QArc.2" or "rc.2" when loading, so 3.6.0
bones files (and existing to-be-3.6.1 bones) will continue to work.
Reduce the chance of a player playing on a public server encountering
their own bones, by implementing separate bones pools. The pool a player
belongs to is determined at game start, and only bones in that pool
are used. The sysconf BONES_POOLS allows the sysadmin to define how
many pools there are.
Fix the SELF_RECOVER part of files.c which was actually in slightly
worse shape than previously fixed recover.c itself.
I think the HOLD_LOCKFILE_OPEN edition of nhclose() is the only
remaining file descriptor leak from the original #H5778 report.
The revised code compiles when SELF_RECOVER is defined, but I didn't
actually force a recovery to fully test it.
This patch includes a couple of reformatting and/or reorganization
bits in addition to the fd leak fix.
This is a modified version of Jason Dorje Short's key rebinding
patch, and allows also binding special keys, such as the ones
used in getloc and getpos.
One of the ways to play NetHack on nethack.alt.org is via a HTML
terminal in browser. Unfortunately this means several ctrl-key
combinations cannot be entered, because the browser intercepts
those. Similar thing applies to some international keyboard layouts
on Windows. With this patch, the user can just rebind the command
to a key that works best for them.
I've tested this on Linux TTY, X11, and Windows TTY and GUI.