Commit Graph

10 Commits

Author SHA1 Message Date
arromdee
08c463759c iron balls/teleds
Fixing some iron ball/teleds stuff:
-- If the player can pass through walls, ignore all checks for walls, or else
things will behave weirdly.
-- Instead of using the kludge "if the distance is >2 it must be a teleport",
pass a parameter indicating whether they crawled or teleported onto the new
space.  This fixes a special case, where the player moved one space and the
ball didn't move, but the chain moved through solid rock.  This is acceptable
if teleporting and unacceptable if dragging.
This also required some rearrangement of teleds() so that u.ux,u.uy
are set after placing the ball, not before.  I'm still not sure the pit
filling line is in the right place; anyone know?
-- add some comments so I can look at the code in a month and still know what
I did.
Most of this patch is just adding the new parameter.
2002-04-01 05:18:28 +00:00
nethack.rankin
085498ba28 unleashing untame monsters
Fix several cases that earlier patches didn't address.
If a leashed monster becomes untame, detach the leash.
2002-03-11 08:46:54 +00:00
jwalz
3e6e2ff7c6 Lint part 2, mostly parameters. 2002-03-10 04:05:59 +00:00
cohrs
df31185e9c mounting steed while levitating at will
- avoid causing damage if you slip and levitating at will
- change message slightly in this case as well
2002-02-24 21:36:32 +00:00
nethack.allison
4181925d56 proto bit 2002-02-05 13:37:26 +00:00
nethack.allison
7d1e6f7d57 from Yitzhak
Add absent prototypes to some core routines.
Also add some port function() to function(void) in some win32 routines.
Also updates the Borland C Makefile for win32.
2002-02-05 13:21:43 +00:00
nethack.allison
742e1e8c90 3.3.2 to 3.4.0 2002-02-04 16:11:00 +00:00
cohrs
e3ac04eac1 riding a non-swimming steed into water
Patch from <Someone> to the list on 10/01/2001.  The changes cause riding a steed
into water to result in a dismount, and, if the steed can't survive in
water, the death of the steed, with the usual pet-death penalties.
2002-01-16 07:05:43 +00:00
arromdee
d5d7f15007 Fix some steed/wounded legs things. Also add a wizard-only enlightenment
message specifying that the steed has wounded legs.
2002-01-12 05:37:33 +00:00
jwalz
481406785f *** empty log message *** 2002-01-05 21:05:53 +00:00