Commit Graph

11 Commits

Author SHA1 Message Date
PatR
f9f209bb49 Qt 5 vs Qt 6 revisited plus 'make depend' update
Rename the recently added timestamp file used to throw away old qt
'moc' files from moc.qt5 or moc.qt6 to Qt5.h-t or Qt6.h-t and use
that to also throw away old qt_*.o when switching from Qt 5 to Qt 6
or vice versa.  Temporarily the old names remain in Makefile.src's
'clean' target and in src/.gitignore but those will be removed soon.

Update 'make depend' to add the timestamp file to qt_*.o dependencies.
Have it generate rules to build qt_*.moc from ../win/Qt/qt_*.h instead
of using a template rule in hints/include/compiler.370.  So building
the Qt interface doesn't require use of that hints file anymore and
someone reading Makefile.src won't have to know about it, but using
those hints will make their life easier.

Simplify the Qt timestamp handling portion of compiler.370.  Only one
extra rule gets added when creating src/Makefile.

src/Makefile generated from sys/unix/Makefile.src that's been rebuilt
with 'make depend' got broken by uncommenting '#include "amiconf.h"'
in global.h.  That file isn't in include/ but every object file now
depended on it and make didn't know what to do about that.  Have
depend.awk treat it as a special case so that no object files depend
on it.  That means that actually modifying it won't trigger a rebuild;
anyone fiddling with that will have to always do 'make clean' or
'touch config.h-t' after changing it.  The alternative is to move it
from outdated/include/ back to include/.

In depend.awk, recent gawk complained that "\." wasn't a defined
escape sequence in regular expressions so it would be treated as ".".
That's exactly what is intended but change it to "[.]" to avoid the
warning.  Similarly for one instance each of "\#" and '\"'.  I also
tried changing "\/" to "[/]" even though that is a defined sequence
and doesn't trigger any warning.  gawk accepted it but the awk that
comes with OSX choked on it so I changed it back to "\/".
2022-02-05 04:15:51 -08:00
PatR
87bcd2ee50 update .gitignore
Ignore the new timestamp files src/moc.qt5 and src/moc.qt6.  They
probably ought to be renamed Qt*.moc-t but I haven't done that.

Also put back vis_tab.* in case someone checks out 3.6 and builds
that, then checks out 3.7 without doing 'make spotless' first.
2022-02-03 00:27:43 -08:00
nhmall
1f6c1d0f42 expand the glyphs
The walls for the mines, gehennom, knox, and sokoban had been
changed at the "tile"-level, with no awareness of the core game,
or non-tile interfaces.
- Expand the glyphs to include a set of walls for the main level
as well as each of those mentioned above.

Altars had been adjusted at the map_glyphinfo() level to substitute
some color variations on-the-fly for unaligned, chaotic, neutral,
lawful altars, and shrines. The tile interface had no awareness of
the feature.
- Expand the glyphs to include each of the altar variations that
had been implemented in the display code for tty-only. This required
the addition of four placeholder tiles in other.txt. Someone with
artistic skill will hopefully alter the additional tiles to better
reflect their intended purpose.

Explosions had unique tiles in the tile window port, and the display
code for tty tinkered with the colors, but the game had very little
awareness of the different types of explosions.
- Expand the glyphs to include each of the explosion types: dark,
noxious, muddy, wet, magical, fiery and frosty.

Pile-markers to represent a pile had been introduced at the
display-level, without little to no awareness by the core game.
- Expand the glyphs to include piletops, including objects,
bodys, and statues.

Recently male and female variations of tiles and monsters had been
had been introduced, but the mechanics had been mostly done at the
display-level through a marker flag. The window port interface then
had to increment the tile mapped to the glyph to get the female version
of the tile.
- Expand the glyphs to include the male and female versions of the
monsters, and their corresponding pet versions, ridden, detected
versions and statues of them.

Direct references to GLYPH_BODY_OFF and GLYPH_STATUE_OFF
in object_from_map() in pager.c were getting incomplete results.
- Add macros glyph_to_body_corpsenm(glyph) and
glyph_to_statue_corpsenm(glyph) macros for obtaining the corpsenm
value after passing the glyph_is_body() or glyph_is_statue() test.

Other relevant notes:

- The tile ordering in the win/share/*.txt tile files has been altered,
other.txt in particular.

- tilemap.c has had a lot of alterations to accommodate the expanded
glyphs. Output that is useful for troubleshooting will end up in
tilemappings.lst if OBTAIN_TILEMAP is defined during build.
It lists all of the glyphs and which tile it gets mapped to, and also
lists each tile and some of the references to it by various glyphs.

- An array glyphmap[MAXGLYPH] is now used. It has an entry for each
glyph, ordered by glyph, and once reset_glyphs(glyph) has been run, it
contains the mapped symindex, default color, glyphflags, and tile
index.
If USE_TILES is defined during build, the tile.c produced from the
tilemap utility populates the tileidx field of each array element with
a glyph-to-tile mapping for the glyph. Later on, when reset_glyphmap()
is run, the other fields of each element will get populated.

- The glyph-to-tile mapping is an added field available to a window
port via the glyphinfo struct passed in the documented interface. The
old glyph2tile[] array is gone. The various active window ports that
had been using glyph2tile[] have been updated to use the new interface
mechanism. Disclaimer: There may be some bug fixing or tidying
required in the window port code.

- reset_glyphmap() is called after config file options parsing
has finished, because some config file settings can impact the results
produced by reset_glyphmap().

- Everything that passes the glyph_is_cmap(glyph) test must
return a valid cmap value from glyph_to_cmap(glyph).

- An 'extern glyph_info glyphmap[MAX_GLYPH];' is inserted into the
top of only the files which need awareness of it, not inserted into
display.h. Presently, the only files that actually need to directly
reference the glyphmap[] array are display.c, o_init.c (for shuffling
the tiles), and the generated tile.c (if USE_TILES is defined).

- Added an MG_MALE glyphflag to complement the MG_FEMALE glyphflag.

- Provide an array for wall colorizations. reset_glyphmap() will draw
the colors from this array: int array wallcolors[sokoban_walls + 1];
The indices of the wallcolors array are main_walls (0), mines_walls
(1), gehennom_walls (2), knox_walls (3), and sokoban_walls (4).
In future, a config file option for adjusting the wall colors and/or
an 'O' option menu to do the same could be added. Right now, the
initializaton of the wallcolors[] array entries in display.c leaves the
walls at CLR_GRAY, matching the defsym color.

- Most of the display-level kludges for some of the on-the-fly
interface features have been removed from map_glyphinfo() as they
aren't needed any longer. These glyph expansions adhere more closely to
the original glyph mechanics of the game.

- Because the glyphs are re-ordered and expanded, an update to
editlevel will be required upon merge of these changes.
2021-09-18 19:51:04 -04:00
nhmall
9bb96322a8 compile NetHack-3.7 without makedefs-generated .h files
This evolves and hopefully eases the game-build requirements by
removing game-compile dependencies on any header files generated
by the makedefs utility, including:

date.h dependency and its inclusion is removed and comparable functionality
is produced at runtime via new file src/date.c.

pm.h dependency and its inclusion is removed and comparable functionality is
produced by moving the monster definitions from monst.c into new header
file called monsters.h and altering them slightly. The former pm.h header
file #define PM_ values are now replaced with appropriate emitted enum
entries during the compiler preprocessing.

onames.h dependency and	its inclusion is removed and comparable functionality
is produced by moving the object definitions from objects.c into new header
file called objects.h and altering them slightly. The former onames.h header
file #define values are now replaced with appropriate emitted enum entries
during the compiler preprocessing.

artilist.h has been slightly altered, and the former onames.h artifact-related
header file #define ART_ values are now replaced with appropriate emitted enum
entries during the compiler preprocessing.

makedefs can still produce date.h (makedefs -v), pm.h (makedefs -p), and
onames.h (makedefs -o) for reference purposes. They won't be used during
the compiler.

The other uses for makedefs remain. They are used to prepare external
file content that the game utilizes, not prerequisite code for the
compile:
    makedefs -d    (database)
    makedefs -r    (rumors)
    makedefs -h    (oracles)
    makedefs -s    (epitaphs, engravings, bogusmons)

date.c

Pull the code for date/time stamping from mdlib.c into date.c.
Set date.o to be dependent on source files, header files, and .o files
so that date.o is rebuilt from date.c when any of those changes, thus
ensuring an accurate date/time stamp. It also includes git sha
functionality formerly done by makedefs writing #define directives
into include/date.h. For unix it passes the git info on
the compile line for date.c (via sys/unix/hints/linux.2020, macOS.2020)

nethack --dumpenums (optional, but on by default)

Allow developer to obtain some internal enum values from NetHack
without having to resort to an external utility such as
makedefs.

Uncomment #define NODUMPENUMS in config.h to disable this.

The updates to sys/windows/Makefile.gcc have not been tested yet.
2021-08-21 07:59:18 -04:00
Dean Luick
3ffd330c31 Remove vision tables from makedefs
Update makdefs source and its man page.

Remove all mentions of the vision table files from:
o .gitattributes
o .gitignore
o Files
o Cross-compiling

Add a brief note in the fixes file.
2021-01-03 13:37:25 -06:00
nhmall
f4c1e84bdd ignore windows link workfiles 2020-06-07 08:49:27 -04:00
nhmall
d6183d065e windows intermediate file into .gitignore 2020-01-13 15:23:42 -05:00
Ray Chason
8dbaafbb7b Ignore Win32 build products 2018-09-10 21:13:10 +03:00
Ray Chason
cdfb9cb744 Linux and Mac: ignore .moc files created in src 2018-09-10 21:12:53 +03:00
Derek
bae3c6088f Exclude all the Win32 build artifacts (Studio and otherwise)
Squashed commit of the following:

commit e37c7626f035a29321c9ac12cca83a0af2132abb
commit 86ebb3e66aedb6b5a31d61d57c39cf84c12d2276
commit 6cd677c8fca4102f223fb1708d00a65c2ded6658
Author: Derek <derekray@gmail.com>
Date:   Fri Feb 13 13:24:29 2015 -0500
2015-02-13 13:26:05 -05:00
warwick
0e46369056 Ignore generated files. 2002-01-18 02:50:06 +00:00