Commit Graph

2173 Commits

Author SHA1 Message Date
PatR
33034ebaba revise the two engraving tiles
With 16x16 tiles on X11 or Qt, I couldn't see the (dark blue?)
engraving marks on either the room engraving tile or the corridor one.
Change those marks to yellow so that the contrast with floor more.

The corrdidor engraving tile was based on the lit corridor tile.
Change that to be midway between the lit (centered solid dot) and
unlit corridor (centered hollow dot) tiles.  It no longer directly
matches either one but it also can't sometimes match the wrong one.
2023-11-09 13:52:19 -08:00
PatR
2ee7509945 replace getenv("TTYINV") with perminv_mode option
Add a new option 'perminv_mode' to augment perm_invent.  It handles
the same choices as the temporary TTYINV method:  show all items other
than gold, show full inventory including gold, or only show in-use
items (similar to the '*' command).

For tty, both the all-except-gold and full-inventory modes can add
the poorly named 'sparse' variation which populates unused slots in
its fixed grid with the inventory letter that would go in each.

For others, the default has been changed from full-inventory to
all-except-gold.  Note that gold is treated as part of 'all' or of
'in-use' if it is quivered because having the amount be shown on the
status line doesn't make that redundant.

Changing the default may mess up WinGUI if it assumes that perm_invent
is full inventory with gold.

Initially I was going to change perm_invent into a compound but this
leaves it as an on/off toggle and adds perminv_mode as a separate
option for how to show the inventory when the toggle is on.  It may
make sense to combine them since dual controls is a little confusing,
but right now setting perm_invent On when perminv_mode is 'none'
changes that to 'all' and changing perminv_mode away from 'none' when
perm_invent is Off toggles it to On.

Guidebook.mn has been updated but as usual Guidebook.tex is lagging.
2023-11-05 02:31:26 -08:00
PatR
e16f80395b curses perm_invent tweak
If there's room, avoid writing the column indicator (when one or more
entries have been truncated due to insufficient window width) on an
entry.  Only applies to first page so only matters if sortpack is off.

Also, for windowborders=3 or 4, where the map, message, and status
windows have borders but the perm_invent one doesn't, insert a blank
line at the top when there is only one line of output (such as "not
carrying anything") so that it lines up with the top line inside the
adjacent window rather than with that window's top border.  No effect
when perm_invent itself has a border or when none of the others do.
2023-11-05 02:12:14 -08:00
PatR
8dfcdfe753 pull request #1114 - NetHack.ad remarks about XPM
Pull request from bernhardreiter:  NetHack.ad has a comment about
needing to use an external tool such as XV or PBMplus rather than
the NetHack.double_tile_size resource if nethack is built with the
USE_XPM configuration.  Add some more detail since using 'hints' when
setting up the Makefiles can define that behind the builder's back.

The extra detail won't be useful to players who obtain prebuilt
binaries that incorporate the X11 interface.  The comment in config.h
(see preceding pull request) won't be either, and maybe should be
moved to NetHack.ad where such users will be able to see it.

Fixes #1114.
2023-11-03 02:54:57 -07:00
Bernhard E. Reiter
3a14239be1 doc: add note that USE_XPM can be defined otherwise
* Add an additional hint to win/X11/NetHack.ad that `USE_XPM` can be defined outsite of `config.h` as it is the case with `hints/linux-x11`-
2023-11-03 02:49:01 -07:00
PatR
8d98b920f4 comment typo 2023-10-31 11:49:29 -07:00
PatR
f25b5c4627 curses: digit as menu selector
Menus in the curses interface would honor a digit as a selector
character ("letter" :-) for PICK_ANY menus but forced it to start a
count in PICK_ONE menus.  This fixes that, although the menu where I
was using digits as selectors (not included) has been changed to use
letters so this fix isn't being exercised anymore.

Also, add a couple of comments about persistent inventory.
2023-10-30 16:26:54 -07:00
PatR
814a69f061 update a couple of tty perm_invent comments
Gold can be quivered but not wielded, so remove the reference to the
latter.  Inuse-only mode gets passed lamps and leashes when they're
actively used, so remove the reference to that being different from
Qt's paperdoll.  (It is actually different, but not because they
won't be shown as in-use.  The paperdoll only shows one of each but
inventory of in-use items might have more than one of either or both.)
Add a what-if comment to tools_in_use().
2023-10-22 16:44:49 -07:00
PatR
85a5c3125e TTY_PERM_INVENT fix header for empty perm_invent
and reimplement 'sparse' mode (TTYINV=2 or TTYINV=3).

When hero had no inventory except for gold and perminv display mode is
ignoring gold, the header said "empty" when "only gold" was intended.

Sparse mode populates perminv with inventory letters in the unused
slots instead of leaving them blank.  (The core doesn't need to be
aware of that since it doesn't affect what display_inventory() sends
to the inventory menu.)
2023-10-22 08:54:41 -07:00
PatR
b0ab22a4e6 tty build fix
My repository got out of synch and I had a hell of a time restoring
sanity.

The most recent commit included a line in wintty.c that shouldn't have
been there.
2023-10-22 08:50:33 -07:00
PatR
77ae10f566 more TTY_PERM_INVENT, part 3 of 2
Some changes I made while chasing the slots 'A' and 'B' bug.  These
weren't necessary to fix that and I don't think they produce any
change in behavior, aside from making the "Bad window id N" panic
be more specific if it occurs.
2023-10-22 01:38:13 -07:00
PatR
a2f80a611a TTY_PERM_INVENT fix, part 2 of 2
The problem with tty perminv slots 'A' and 'B' boiled down to
  slot_limit = SIZE(slot_tracker); /*54*/
  ...
  /* blank out unused slots */
  for (slot = 0; slot < slot_limit; ++slot) {
    ...
    row = (slot % rows_per_side) + 1; /* +1: top border */
    side = slot < rows_per_side ? 0 : 1;
    ttyinv_populate_slot(row,side,...);
  }

Unused slots [52] and [53] (available for show_gold mode to display
"$a..zA..Z#", not filled with inventory for normal tty perm_invent
"a..zA..Z") yielded rows 1 and 2, side 1, so clobbered slots 'A' and
'B' with blanks.

This is a subset of the changes I was working with and didn't get as
much testing as the full set.
2023-10-20 22:52:38 -07:00
PatR
2476329b2c fix ^ as choice in / menu for tty and X11
It turned out that using '^' as a group accelerator (new behavior for
the 'whatis' command to view traps) already worked for curses and Qt.
Fix that for tty and X11.  I don't know the situation for WinGUI.

Offering any of the menu paging keystrokes as group accelerators
should be avoided if there's any chance that the menu will need more
that one page.  The menu for '/' is short though so losing "^ to go
back to first page" for it isn't an issue.
2023-10-14 17:24:39 -07:00
PatR
284452796c redo tty resizing
Rest of 'not PR #1102'.  Resizing the terminal while getpos was in
operation recalculated the map from scratch instead of redrawing what
the core considers to already be shown.  And it was always operating
while an asynchronous signal was excuting which could potentially
clobber whatever was running at the time the signal arrived.

This uses same redrawing as the prior '^R during getpos()' fix.  It
also only performs the resize while tty_nhgetch() is waiting for
input.  If that is the situation at the time that the signal arrives
then it will resize immediately (while in the asynchronous signal
handler); if not, it will set a flag and tty_nhgetch() will do the
resize the next time it gets called.

This builds with TTY_PERM_INVENT enabled and doesn't seem to be any
worse than before, but there are bugs with that.  The only way I could
get perminv to appear was to save and restore, then perm_invent was
honored for both RC file and mO command.  And once I managed to get it
to display, moving an item from a lower case slot to slot 'A', made
that item vanish; nothing appeared in the invent's right hand panel.

Both of those misbehaviors already happen prior to this commit.  I
also saw an abort+panictrace if I resized while at the "Dump core?"
prompt when running the pre-commit code and didn't see that with the
post-commit code (although the prompt wasn't shown so I couldn't tell
that it was waiting for an answer).  The abort probably sounds scarier
than it warrants; I suspect that the pre-commit code just treated the
resize as answering 'y' for some reason, possibly a stale value in the
variable it uses.
2023-10-12 18:45:14 -07:00
PatR
f70f84aee7 not PR #1102 - map refresh during #terrain
This fixes the part of pull request #1102 by entrez dealing with the
map refresh side of things.  It was pulled out of a much larger patch
that also deals with terminal window resize for tty.

Using ^R when getpos() is in operation, whether actually picking a
position for something or browsing the map during #terrain or post
detection magic, it was reconstructing the known map and positioning
the cursor on the hero instead redrawing the selected terrain subset
or detected objects/monsters/whatever.  There's already a routine to
redraw the current view of the map without recalculating it, but it
wasn't being used for ^R during getpos operation.
2023-10-12 01:18:55 -07:00
nhmall
cf3cbcf832 attempt to fix github issue #1104 gui build curses
Check for pdcursesmod explicitly, since it is require for
curses support under the NetHackW gui version

Closes #1104
2023-09-30 10:20:27 -04:00
Michael Meyer
f64c2070df Fix: clipping on horizontal window resize
Clipping mode was not activated when a comfortably-sized game window was
resized horizontally to become too narrow to display the entire map,
causing various display errors and bugs if the window was resized like
that.  I think the horizontal resize check was removed by mistake in
d1dade164e.
2023-09-27 10:49:08 +03:00
nhmall
4cd93ee207 show sym with '/' objects instead of \G encoding
Resolves #1098
2023-09-24 10:03:59 -04:00
nhmall
44ecbb2a1b some work on conditional components in vs build 2023-09-23 15:26:09 -04:00
PatR
2b47ef9670 some wintty.c cleanup
Mostly undefining macros when they're no longer needed.
2023-09-22 21:00:07 -07:00
PatR
9eb938fe06 tty status_sanity_check()
While experimenting with a potential status change I managed to get
a corrupted message in paniclog:
|status_sanity_check failed on tty_status[NOW][Jan].
where "Jan" was intended to be a "BL_" name.

Make tty's status_sanity_check() be a bit more robust.  This fix
shouldn't have any effect on the stable code.
2023-09-22 17:58:41 -07:00
nhmall
0c2004c0d1 visual studio build with curses wide support 2023-09-21 16:50:58 -04:00
nhmall
6018d3e4d4 build fix 2023-09-12 08:23:34 -04:00
PatR
6636db94e7 corridor engravings in black and white
The default engraving-in-corridor character is the same as the default
corridor symbol (and also default lit corridor one), distinguished by
color.  Show it differently (in inverse vidoe, like lava vs water and
sink vs fountain) if color is Off.

It might be better to change the engraving-in-room symbol to be the
same as the room one so that they'll be more consistent with corridors;
color is probably sufficient without resorting to back-tick.  But this
update hasn't done that.
2023-09-12 01:34:47 -07:00
nhkeni
385d860bef Merge branch 'keni-crashweb3' into NetHack-3.7 2023-09-06 12:39:17 -04:00
nhkeni
8c095b009a Add CRASHREPORT, show contact form on panic/impossible
When calling panic() or impossible(), create the option
of opening a browser window with most of the fields
already populated.  Code for MacOS and linux is included;
other ports are affected by argument change to early_init
which are done but not tested.

To enable, define CRASHREPORT in config.h and set
CRASHREPORTURL in sysconf to (for the moment at least)
http[s]://www.nethack.org/common/contactcr.html

Adds --grep-defined option to makedefs for Makefiles.

Adds "bid" (binary identifier), an MD4 of the main nethack
binary.  This is ONLY for helping (in the future) contact.html
to set the "NetHack from" field automatically for our own
binaries.  This can be faked, but the user can lie so nothing
lost.  There's nothing magic about MD4; other ports can use
anything that prodcues a long apparently random string we can
match against.

- new option --bidshow for us to get the MD4 of a
  released binary so I can add it to the website.
  Only available in wizard mode and not in nethack.6.
- typo macos -> macosx in hints file

No support for packaging builds as I'm not sure what that
would look like.

Adds a javascript helper for MacOS.
Adds a lua helper for linux (and builds and installs
 nhlua).
2023-09-06 12:27:13 -04:00
nhmall
f625d2efcf more tabs to spaces 2023-08-16 10:22:10 -04:00
PatR
853613cb68 curses numpad handling comments
Update a couple of comments for yesterday's 8-bit escapes M-O to M-^O
fix.
2023-08-14 13:08:11 -07:00
PatR
8b57393027 curses number pad revisited
The previous curses escape sequence conversion for 8-bit sequences was
looking for those to start with M-O when the correct value for that is
actually M-^O.

Add support for the number pad's non-digit keys.  Most useful for real
VTxxx keyboard since emulators are usually stuck mapping '+' and '.'
to ',', '.', and '-'.  There's no universal solution for that.
2023-08-13 13:07:54 -07:00
PatR
70834c12df curses number pad handling
This attempts to address the issue on hardfought (as described by K2
on reddit two weeks ago) which happened after updating their terminfo
database.  It's based on the reported workaround of having users force
their terminals to avoid "application keypad mode".  The fixes entry is
my guess at what is happening so could be wrong....

I don't have a numeric keypad so this is untested; it /ought to work/.
NetHack's curses interface is doing it's own keypad recognition when
the curses library returns a multi-char sequence rather than converting
that into corresponding KEY_xxx token.  Numpad keys that the interface
recognizes begin with 2 char 'ESC O' when transmitted as 7-bit sequences.
This adds support for SS3 (as sent by DEC Vtxxx terminals and emulators;
value is single char 'M-O') for 8-bit sequences.

It shouldn't break typing Alt+O but that's something else that I can't
test properly.  Setting nethack's 'altmeta' option and manually typing
2 char 'ESC O' still works as intended.

This is curses-specific; the tty interface is completely unaffected.
[However, the vms port has supported SS3 with tty for decades. :-]
2023-08-11 13:14:01 -07:00
nhmall
b7c92b498d support Linux build with qt6-base-dev & qt6-multimedia-dev
There was an error:
    ../win/Qt/qt_main.cpp:767:37: error: attempt to use a deleted function
                        action->setData(actchar);
                                        ^
    /usr/include/x86_64-linux-gnu/qt6/QtCore/qvariant.h:199:5: note: 'QVariant<char *, false>' has been explicitly marked deleted here
        QVariant(T) = delete;
        ^
    1 error generated.

I'm hoping the fix applied is the correct one for the error.
2023-08-08 12:41:44 -04:00
Michael Meyer
cd2648c74c Qt: remove window size debug print statement
A printf call was introduced in 20fb008012 that caused the terminal
window to be filled with repeated debugging messages as the window
containing the Qt windowport was resized.  I removed it because I
assumed it was meant to be temporary and was left in the commit by
mistake, considering it isn't mentioned in the commit message; if it was
meant to be permanent it'd probably be good to block it out with #ifdef
DEBUG or something at least, because it produces a real deluge of
terminal output if the player spends any time resizing the window by
hand.
2023-07-13 02:03:05 -07:00
nhmall
299d49aebf another follow-up for curses_putmixed
We received a report from someone whose build was failing because
of the use of cchar_t and setcchar(). They were getting errors
even though they were using an up-to-date curses library.

Apparently, ncurses requires that _XOPEN_SOURCE_EXTENDED must be
defined before the curses header files in order for those features
to be available.

We had already updated our .370 series of hints and hints/include
files with
    -D_XOPEN_SOURCE_EXTENDED=1
but this person must have been building in some other way.

Instead of failing to build in that situation, allow the
fallback to the older, less-functional genl_putmixed() function,
but also try not to do so silently and display a message that
functionality is reduced.

The difference between the use of genl_putmixed() and
curses_putmixed() or tty_putmixed(), is that when doing
'/' farlook operations, curses_putmixed() and tty_putmixed() try to
display a character in the message window that looks exactly the same
as the one on the map, even if a symbol from a symset is being used
on the map, or when using ENHANCED_SYMBOLS.

Related note: curses_putmixed() matches the symbol and the color,
whereas tty_putmixed() (at present) does not attempt to match the
color.
2023-06-12 14:03:39 -04:00
nhmall
36ba2b9a0e fix curses build issue caused by "attr_t same as int" assumption
In file included from ../win/curses/cursmisc.c:6:
../win/curses/cursmisc.c: In function 'curses_convert_attr':
../lib/pdcursesmod/curses.h:562:32: warning: overflow in conversion from 'long long unsigned int' to 'int' changes value from '2147483648' to '-2147483648' [-Woverflow]
  562 | #define PDC_ATTRIBUTE_BIT( N)  ((chtype)1 << (N))
      |                                ^
../lib/pdcursesmod/curses.h:574:27: note: in expansion of macro 'PDC_ATTRIBUTE_BIT'
  574 |     # define A_DIM        PDC_ATTRIBUTE_BIT( PDC_CHARTEXT_BITS + 10)
      |                           ^~~~~~~~~~~~~~~~~
../win/curses/cursmisc.c:752:23: note: in expansion of macro 'A_DIM'
  752 |         curses_attr = A_DIM;
      |                       ^~~~~
2023-06-12 13:53:34 -04:00
nhmall
41c9c660e8 follow-up for curses_putmixed vs genl_putmixed 2023-06-11 09:58:36 -04:00
nhmall
37b21dd9fd bypass curses_putmixed if -DCURSES_GENL_PUTMIXED is defined 2023-06-11 09:23:07 -04:00
nhmall
da08bb98e1 fix dos cross-compile attempt 2 2023-06-06 20:09:27 -04:00
nhmall
b21ef624eb fix dos cross-compile 2023-06-06 18:42:27 -04:00
nhmall
4034ec915c curses_putmixed() initial attempt
The curses interface was using genl_putmixed() which doesn't
preserve the symbol actually used for a glyph on the display.
This is a first-attempt at implementing curses_putmixed().

On Linux you'll need to distribute the Makefiles again
    sh sys/unix/setup.sh sys/unix/hints/linux.370

On macOS, you'll need to distribute the Makefiles again
    sh sys/unix/setup.sh sys/unix/hints/macOS.370
2023-06-06 17:50:08 -04:00
nhmall
fc2104dfa2 Merge branch 'qt-tilewidth' of https://github.com/chasonr/NetHack into NetHack-3.7 2023-06-05 00:40:10 -04:00
Ray Chason
20fb008012 Fix memory errors in qt_tilewidth and qt_tileheight
* qt_tilewidth and qt_tileheight are allocated with alloc() and need
  to be freed with free().
* Don't use them after they're freed. Instead, retrieve the size from
  the glyphs object.
2023-06-04 22:17:00 -04:00
Ray Chason
199a76eaaa Fix compile on Qt 4 2023-06-04 18:05:09 -04:00
Ray Chason
f78620efd7 Qt: Convert to UTF-16 2023-06-04 17:19:45 -04:00
PatR
4e32364313 fix #K3934 - curses menu bug when entering count
Entering a multi-digit count when selecting from a menu in the curses
interface causes the menu to disappear.  Report was about putting a
large subset of an object stack into a container but the bug affected
all menus that accepted counts.

curses_get_count() was changed to call core's get_count() quite a
while back.  get_count() calls mark_synch() when more that one digit
is typed or when backspace to remove the first digit occurs.
curses_mark_synch() had been a no-op but more recently it was changed
to try to make sure that the screen was up to date.  But it did that
by refreshing the persistent windows, making any temporary popup menu
or text window become hidden.  Also, the count-in-progress is being
sent to the message window with the no-history flag, so refreshing
the message window removed that too.

Switch curses_mark_synch() to use the basic screen refresh call that
doesn't do anything window-specific.  This also changes menu count
handling to have get_count() echo the number starting with the first
digit instead of waiting until the second.

If anything in the menu makes it be very wide it can cover up the
message window and any count being echoed there won't be visible.
I'm not going to try to figure out how to deal with that; it isn't
all that different from the old single-digit/unseen-count behavior.
2023-06-02 11:42:18 -07:00
nhmall
f3ad23fce2 first character of message window special outside putmixed
Issue #1042 states the following:
> Steps to reproduce:
> *name pet so that first (or only) character is non-ascii: example Ä or emoji.
> Most of the time the name is correctly shown.
> If new row starts with pet's name then character is not printed correctly.

The kludge for handling mixed glyphs and text shouldn't have been engaging
the special handling of the first character for anything outside of putmixed().
This should resolve that.
2023-05-31 00:10:22 -04:00
Ray Chason
9037592ea1 parent 97edec62b5
author Ray Chason <ray.chason@protonmail.com> 1684372172 -0400
committer nhmall <nhmall@nethack.org> 1685414340 -0400

Add configuration to support Curses on WinGUI

and enable support for Unicode on Curses.

Allow NetHackW to select the Curses interface

Reorder drawing of extended command prompt

Curses on WinGUI needs this change. This may be a bug in PDCursesMod,
but it seems to be harmless to the other ports.

Avoid calling Curses after the windows are closed

Provide erase_char and kill_char for WinGUI Curses

Set Lua version to 5.4.6
2023-05-29 22:39:43 -04:00
nhmall
68b8e84aa3 changes to build with VSI C compiler
The changes from past OpenVMS compilers are #ifdef'd VMS9
2023-05-22 14:43:10 -04:00
nhmall
13a5d978f9 remove a non-UNIX problematic define in termcap.c 2023-05-22 14:13:22 -04:00
nhmall
ec9d3cb88e keep external identifiers under 31 characters length 2023-05-13 13:49:57 -04:00
PatR
f9a35132d6 crystal helmet
Discussed a long time ago, change helm of brilliance from iron to
crystal so that it doesn't need to be a special case for metallic
armor's affect on spell casting.  It now has a fixed description of
"crystal helmet" but is not pre-discovered.

Add new helm of caution to retain the "etched helmet" description
among the shuffled helms.  Wearing it confers the Warning attribute.
That's fairly lame but not necessarily useless.  It's iron and gets
half the former probability for a random piece of armor being helm
of brilliance so is not likely to be popular.

Helm of caution keeps the old helm of brilliance tile and new helm
of brilliance is basically the same image with different color and
pointed on the top.

Not changed:  the etched helmet was marked as green and is drawn
that way for text but the tile doesn't actually use green for it.
Crystal helmet started as hi_glass (rendered as 'bright cyan') but
has been changed to clr_white to match crystal plate mail.

Old save and bones files are invalidated.
2023-04-29 02:18:29 -07:00