Commit Graph

31 Commits

Author SHA1 Message Date
Pasi Kallinen
dd5ca5b058 Change menu_headings to accept color and attribute
Instead of just accepting an attribute, it's now possible to
use a color, or both color and attribute, for example:

OPTIONS=menu_headings:inverse
OPTIONS=menu_headings:red
OPTIONS=menu_headings:red&underline

Default is still just inverse.
This lets the player change the menu heading color without
needing to use menu colors for them.

Also makes it so the core uses NO_COLOR instead of 0, for all
the menu lines which don't have any prefedefined color.

Tested for tty, curses, x11, qt, and win32
2023-11-13 07:33:56 +02:00
Ray Chason
f7aa79f939 Copy Unicode to the clipboard 2022-10-16 22:32:11 -04:00
nhmall
30b557f7d5 change xchar to other typedefs
One of the drivers of this change was that screen coordinates require a
type that can hold values greater than 127. Parameters to the window
port routines require a large type in order to be able to have values
a fair bit larger than COLNO and ROWNO passed to them, particularly for
their use to the right of the map window.

This splits the uses of xchar into 3 different situations, and adjusts
their type and size:

                        xchar
                          |
               -----------------------
               |          |          |
            coordxy     xint16     xint8

coordxy: Actual x or y coordinates for various things (moved to 16-bits).

xint16:  Same data size as coordxy, but for non-coordinate use (16-bits).

xint8:   There are only a few use cases initially, where it was very
         plain to see that the variable could remain as 8-bits, rather
         than be bumped to 16-bits.  There are probably more such cases
         that could be changed after additional review.

Note: This first changed all xchar variables to coordxy. Some were
reviewed and got changed to xint16 or xint8 when it became apparent that
their usage was not for coordinates.

This increments EDITLEVEL in patchlevel.h
2022-06-30 23:48:18 -04:00
nhmall
2770223d10 interface groundwork for core-side color decisions
(user-side decisions really, but as it stands right now
user-side decisions/options are made and processed by the core)

add a parameter to add_menu so color can be passed
2022-06-25 13:21:51 -04:00
nhmall
ca1f7c88d4 deal with some win/win32 warnings
win/win32/mhdlg.c(137)   : warning C4456: declaration of 'wbuf' hides
                           previous local declaration
win/win32/mhdlg.c(62)    : note: see declaration of 'wbuf'
win/win32/mhdlg.c(875)   : warning C4189: 'gender': local variable is
                           initialized but not referenced
win/win32/mhdlg.c(874)   : warning C4189: 'race': local variable is
                           initialized but not referenced
win/win32/mhdlg.c(876)   : warning C4189: 'alignment': local variable is
                           initialized but not referenced
win/win32/mhdlg.c(873)   : warning C4189: 'role': local variable is
                           initialized but not referenced
win/win32/mhinput.h(24)  : warning C4201: nonstandard extension used:
                           nameless struct/union
win/win32/mhmsg.h(70)    : warning C4200: nonstandard extension used:
                           zero-sized array in struct/union
win/win32/mhinput.h(24)  : warning C4201: nonstandard extension used:
                           nameless struct/union
win/win32/mhinput.h(24)  : warning C4201: nonstandard extension used:
                           nameless struct/union
win/win32/mhmsg.h(70)    : warning C4200: nonstandard extension used:
                           zero-sized array in struct/union
win/win32/mhmsg.h(70)    : warning C4200: nonstandard extension used:
                           zero-sized array in struct/union
win/win32/mhmenu.c(62)   : warning C4201: nonstandard extension used:
                           nameless struct/union
win/win32/mhmenu.c(1082) : warning C4456: declaration of 'monitorScale'
                           hides previous local declaration
win/win32/mhmenu.c(995)  : note: see declaration of 'monitorScale'
win/win32/mhmenu.c(1142) : warning C4456: declaration of 'wbuf' hides
                           previous local declaration
win/win32/mhmenu.c(986)  : note: see declaration of 'wbuf'
win/win32/mhmenu.c(1082) : warning C4189: 'monitorScale': local variable
                           is initialized but not referenced
win/win32/mhmsg.h(70)    : warning C4200: nonstandard extension used:
                           zero-sized array in struct/union
win/win32/mhmsgwnd.c(700): warning C4701: potentially uninitialized
                           local variable 'size' used
win/win32/mhmsg.h(70)    : warning C4200: nonstandard extension used:
                           zero-sized array in struct/union
win/win32/mhmsg.h(70)    : warning C4200: nonstandard extension used:
                           zero-sized array in struct/union
win/win32/mhsplash.c(158): warning C4189: 'verstrsize': local variable
                           is initialized but not referenced
win/win32/mhmsg.h(70)    : warning C4200: nonstandard extension used:
                           zero-sized array in struct/union
win/win32/mhstatus.c(353): warning C4057: 'function':
                           'const unsigned char *' differs in indirection
                           to slightly different base types from 'const char *'
win/win32/mhmsg.h(70)    : warning C4200: nonstandard extension used:
                           zero-sized array in struct/union
win/win32/mhmsg.h(70)    : warning C4200: nonstandard extension used:
                           zero-sized array in struct/union
win/win32/NetHackW.c(181): warning C4456: declaration of 'buf' hides
                           previous local declaration
win/win32/NetHackW.c(90) : note: see declaration of 'buf'
win/win32/NetHackW.c(189): warning C4456: declaration of 'buf' hides
                           previous local declaration
win/win32/NetHackW.c(90) : note: see declaration of 'buf'
2021-01-29 13:00:00 -05:00
nhmall
f963c5aca7 switch source tree from k&r to c99 2021-01-26 21:06:16 -05:00
nhmall
c9673b3d9e more window port interface adjustments
further adjustments to the window port interface to pass a pointer
to a glyph_info struct which describes not just the glyph number
itself, but also the ttychar, the color, the glyphflags, and the
symset index.

This affects two existing window port calls that get passed glyphs
and does the parameter consistently for both of them using the
glyph_info struct pointer:
	print_glyph()
	add_menu().

The recently added glyphmod parameter is now unnecessary and has been
removed.
2021-01-05 10:09:37 -05:00
nhmall
0c3b9642e4 pmnames mons gender naming plus a window port interface change
add MALE, FEMALE, and gender-neutral names for individual monster species
to the mons array. The gender-neutral name (NEUTRAL) is mandatory, the
MALE and FEMALE versions are not.

replace code uses of the mname field of permonst with one of the three
potentially-available gender-specific names.

consolidate some separate mons entries that differed only by species into a
single mons entry (caveman, cavewoman and priest,priestess etc.)

consolidate several "* lord" and "* queen/* king" monst entries into
their single species, and allow both genders on some where it makes some
sense (there is probably more work and cleanup to come out of this at some
point, and the chosen gender-neutral name variations are not cast in stone
if someone has better suggestions).

related function or macro additions:
    pmname(pm, gender) to get the gender variation of the permonst name. It
    guards against monsters that haven't got anything except NEUTRAL naming
    and falls back to the NEUTRAL version if FEMALE and MALE versions are
    missing.

    Ugender to obtain the current hero gender.
    Mgender(mtmp) to obtain the gender of a monster

While the code can safely refer directly to pmnames[NEUTRAL] safely in the
code because it always exists, the other two (pmnames[MALE] and
pmnames[FEMALE] may not exist so use:
    pmname(ptr, gidx)
      where -ptr is a permonst *
            -gidx is an index into the pmnames array field of the
             permonst struct
pmname() checks for a valid index and checks for null-pointers for
pmnames[MALE] and pmnames[FEMALE], and will fall back to pmnames[NEUTRAL] if
the pointer requested if the requested variation is unavailable, or if the
gidx is out-of-range.

Allow code to specify makemon flags to request female or male (via MM_MALE
and MM_FEMALE flags respectively)to makedefs, since the species alone doesn't
distinguish male/female anymore. Specifying MM_MALE or MM_FEMALE won't
override the pm M2_MALE and M2_FEMALE flags on a mons[] entry.

male and female tiles have been added to win/share/monsters.txt.
The majority are duplicated placeholders except for those that were
separate mons entries before. Perhaps someone will contribute artwork in the
future to make the male and female variations visually distinguishable.

tilemapping via has the MALE tile indexes in the glyph2tile[]
array produced at build time. If a window port has information that the
FEMALE tile is required, it just has to increment the index returned
from the glyph2tile[] array by 1.

statues already preserved gender of the monster through STATUE_FEMALE
and STATUE_MALE, so ensure that pmnames takes that into consideration.

I expect some refinement will be required after broad play-testing puts it to
the test.

    consolidate caveman,cavewoman and priest,priestess monst.c entries etc

This commit will require a bump of editlevel in patchlevel.h because it alters
the index numbers of the monsters due to the consolidation of some. Those
index numbers are saved in some other structures, even though the mons[] array
itself is not part of the savefile.

Window Port Interface Change

Also add a parameter to print_glyph to convey additional information beyond
the glyph to the window ports. Every single window port was calling back to
mapglyph for the information anyway, so just included it in the interface and
produce the information right in the display core.

The mapglyph() function uses will be eliminated, although there are still some
in the code yet to be dealt with.

win32, tty, x11, Qt, msdos window ports have all had adjustments done to
utilize the new parameter instead of calling mapglyph, but some of those
window ports have not been thoroughly tested since the changes.

Interface change additional info:

    print_glyph(window, x, y, glyph, bkglyph, *glyphmod)
            -- Print the glyph at (x,y) on the given window.  Glyphs are
               integers at the interface, mapped to whatever the window-
               port wants (symbol, font, color, attributes, ...there's
               a 1-1 map between glyphs and distinct things on the map).
            -- bkglyph is a background glyph for potential use by some
               graphical or tiled environments to allow the depiction
               to fall against a background consistent with the grid
               around x,y. If bkglyph is NO_GLYPH, then the parameter
               should be ignored (do nothing with it).
                -- glyphmod provides extended information about the glyph
               that window ports can use to enhance the display in
               various ways.
                    unsigned int glyphmod[NUM_GLYPHMOD]
               where:
                    glyphmod[GM_TTYCHAR]  is the text characters associated
                                          with the original NetHack display.

                    glyphmod[GM_FLAGS]    are the special flags that denote
                                          additional information that window
                                          ports can use.

                    glyphmod[GM_COLOR] is the text character
                                       color associated with the original
                                       NetHack display.

Support for including the glyphmod info in the display glyph buffer
alongside the glyph itself was added and is the default operation.
That can be turned off by defining UNBUFFERED_GLYPHMOD at compile time.
With UNBUFFERED_GLYPHMOD operation, a call will be placed to map_glyphmod()
immediately prior to every print_glyph() call.
2020-12-26 11:23:23 -05:00
nhmall
ac9ba38449 file header bump from "NetHack 3.6" to "NetHack 3.7" 2020-08-03 22:07:36 -04:00
nhmall
308943aea4 groundwork for window port interface change to add_menu
groundwork only - window port interface change

This changes the last parameter for add_menu() from a boolean
to an unsigned int, to allow additional itemflags in future
beyond just the "preselected" that the original boolean offered.

There shouldn't be any functionality changes with this groundwork-only
change, and if there are it is unintentional and should be reported.
2019-12-22 18:28:24 -05:00
Bart House
0cd50847fb Changes to get fuzzer working in NetHackW. 2018-12-12 21:46:14 -08:00
Bart House
c44c0d3e01 Added support for color condition hilites to tile mode.
Code is complete but might take another pass over the code to simplify
where we can.
2018-11-25 21:04:30 -08:00
Pasi Kallinen
69f7a78dba Hilite Status: Improved
Allow defining multiple stops per field. Add hitpointbar.
2017-09-26 10:04:25 +03:00
Alex Kompel
afa0e95e66 win32_gui: implement background glyph rendering
try to use system TrasnparentBlt (or not)
2015-06-09 08:34:11 -07:00
Sean Hunt
1c081b1647 Remove stale version control lines. 2015-05-25 09:21:31 +09:00
Sean Hunt
8b57d96fd2 Reformat .h files.
I did my best to exempt some of the bigger aligned blocks from the reformatting
using the /* clang-format off */ and /* clang-format on */ tags. Probably some
that shouldn't have been formatted were anyway; if you encounter them, please
fix.

The clang-format tags were left in on the basis that it's much easier to prune
those out later than to put them back in, and it means that, modulo my custom
version of clang-format, I should be able to run clang-format on the source tree
again without changing anything, now that Pat has fixed the VA_DECL issues.
2015-05-25 09:21:15 +09:00
nhmall
20069798d4 Merge branch 'master' into win32-x64-working 2015-05-07 04:52:30 -04:00
karnov
2a907f894e Version number increment 2015-05-06 22:04:27 -04:00
Alex Kompel
09d64059cb win32_gui: implement STATUS_VIA_WINDOWPORT and STATUS_HILITES 2015-04-17 22:14:04 -07:00
Alex Kompel
116a4147a7 win32_gui: follow-up bit on x64 patch (premature optimization) 2015-04-14 09:33:05 -07:00
Derek S. Ray
b1a7bbbbdb pull in the recent unconditionals merge from master 2015-02-27 21:25:00 -05:00
keni
03140969ee Bulk recovery of file CVS headers and addition of NHDT- headers. 2015-02-26 09:19:03 -05:00
keni
665dedc3de Add RCS version lines 2009-05-06 11:00:43 +00:00
nethack.allison
6177f4b871 win32 and wince
Remove the email address which is no longer valid from
several NetHack source files.
2005-01-23 19:39:01 +00:00
nethack.allison
21eaf22be4 win32gui message history; also clipboard support (from <Someone>)
- added 2 menu options: Copy ASCII Screenshot To Clipboard, Save
  ASCII Screenshot To File
- implemented saving message history
2003-10-13 14:48:13 +00:00
nethack.allison
27977b7c15 win32 stuff held until after bugfix release (from <Someone>)
-better handling of "more" prompt for messages that would have      scrolled off the window
-support perm_invent
-menu option to add/remove windows captions
2003-03-03 23:31:36 +00:00
nethack.allison
63e0b1ec2d (from <Someone>)
Two things:
1. This patch causes the window placement of the main window to be
written to the registry, and to be restored upon the next start
of the program. I had to move the creation of the main window to init_nhwindows,
as the registry is not read until then.

2.  Implement support for wc_popup_dialog (or rather, support for not having
popup windows.) It asks getlin questions and get_ext_cmd on the
message window, much like the TTY port does it.

The get_ext_cmd procedure is almost but not quite the same as the
one for TTY, and I think it is better: It autocompletes the extended
command you type, but if you keep on typing it doesn't add those letters
after the completed command, but just keeps track of how many (correct)
characters you typed. If you type a different character than the
autocompleted command has, it shows you what you typed again. If you
press backspace, it deletes the characters you typed, and if autocompletion
is no longer possible, it removes the autocompleted part. The effect
of this is that you can type as many letters as you want when typing
an extended command, as long as it is enough to identify one command;
and you only have to delete the characters you actually typed if you made
a mistake. I think autocompletion is a lot less obtrusive this way.

Some notes about the patch:
- Both mswin_getlin and mswin_get_ext_cmd now have two versions, with
  and without a popup.
- yn_question was changed so that it displays a caret, which is a lot
  nicer IMHO.
- I had to implement a new NetHack Windows Message parameter,
  "MSNH_MSG_CARET", to make it possible to show and hide the caret in
  the message window. Normally the caret is created and destroyed by the
  window that owns it, but in NetHack the input focus is always on the
  main window, while the caret is in the message window, which happens
  to be the only one that knows how large the caret should be.
- mswin_putstr_ex's last parameter changed from boolean to int; the
  semantics are enhanced so that a negative last parameter means "delete
  that many characters from the input line". The string to be deleted is
  passed in as well, although it is currently not used.
- A rather large chunk of code finds out where the last string that was
  displayed on the message window ended. This is necessary to place the
  caret at the right spot. The caret is always positioned there, even if
  it is hidden or non-existing.
- mswin_get_nh_event was changed to actually process and empty the
  message queue, and called from mswin_putstr_ex to make sure the
  message window is updated before the next step is done. Without this,
  the caret is positioned before the last message is painted, which
  makes its x-position after the last character of the previous line.
2002-03-27 12:17:26 +00:00
nethack.allison
3e582e40da (from <Someone>)
- added support for iflags.randomall (-@)
- echo yn_function selection to the message window (as From a bug report
2002-03-06 02:56:46 +00:00
nethack.allison
c0f875710b (from Yitzhak)
Support for a graphical RIP.

-verified for successful source compile and display
of tombstone upon death only.
2002-03-03 16:46:40 +00:00
nethack.allison
ad2e81c296 Fixes:
- B1026  [confirmed] win32: setting multiple options
- bugfix: menu: set focus to the item and make it visible when it is
selected  with accelerator key.
- increased menu font size by 1 point
- layout the main window on WM_MOVE message so the menu windows stays with
the main window  (it was not changing the location before)
- got rid of WinCE specific define (ARM)
- handle all keyboard input via WM_KEYDOWN instead WM_CHAR

Files affected: config1.h mhmsg.h mhmain.c mhmenu.c mswproc.c resource.h
winhack.rc

Notes:
 That overrides Yitzhak's mhmenu patch - I don't like the menu prompt on the
title bar since it can be null and in most cases it is. It looks much better
as a header column in the list and is displayed only if present.

I moved ARM-related (processor) defines to wceconf.h  You cannot undef ARM
before windows.h is processed - ARM version won't compile.

.rc files are generated by IDE - you cannot edit them directly or your
changes will be gone next time the file is saved. If anything needs to be
added to winhack.rc file manually it has to be marked by the following
defines or via menu option View->Resource Includes:
#define APSTUDIO_READONLY_SYMBOLS
...
#undef APSTUDIO_READONLY_SYMBOLS
2002-01-27 23:28:02 +00:00
nethack.allison
b79441dc5d Add WinHack source files to distribution 2002-01-13 05:27:55 +00:00