&# cmdhelp & Tell what command a keystroke invokes ^ Show the type of an adjacent trap ^[ Cancel command (same as ESCape key) &? debug ^E Search for nearby traps, secret doors, and unseen monsters ^F Map level; reveals traps and secret corridors but not secret doors ^G Create a monster by name or class ^I View inventory with all items identified ^O List special level locations ^V Teleport between levels ^W Wish for something &: #!debug ^E unavailable debugging command ^F unavailable debugging command ^G unavailable debugging command ^I unavailable debugging command ^O Shortcut for '#overview': list interesting levels you have visited ^V unavailable debugging command ^W unavailable debugging command &. #?debug &? number_pad=0,-1 b Go southwest 1 space B Go southwest until you are on top of something h Go west 1 space H Go west until you are on top of something j Go south 1 space J Go south until you are on top of something k Go north 1 space K Go north until you are on top of something l Go east 1 space L Go east until you are on top of something n Go southeast 1 space N Go southeast until you are on something u Go northeast 1 space U Go northeast until you are on top of something &# y,Y handled below &: #number_pad=1,2,3,4 h Help: synonym for '?' j Jump: shortcut for '#jump' k Kick: synonym for '^D' l Loot: shortcut for '#loot' n Start a count; continue with digit(s) N Name: shortcut for '#name' u Untrap: shortcut for '#untrap' &. #0,-1 vs 1,2,3,4 a Apply (use) a tool or break a wand A Remove all armor and/or all accessories and/or unwield weapons ^A Redo the previous command ^B Go southwest until you are near something c Close a door C Call (name) a monster, an individual object, or a type of object ^C Interrupt: quit the game d Drop an item D Drop specific item types ^D Kick something (usually a door, chest, or box) e Eat something E Engrave writing on the floor f Fire ammunition from quiver F Followed by direction, fight a monster (even if you don't sense it) g Followed by direction, move until you are near something G Followed by direction, same as control-direction ^H Go west until you are near something i Show your inventory I Inventory specific item types ^J Go south until you are near something ^K Go north until you are near something ^L Go east until you are near something m Followed by direction, move without picking anything up or fighting M Followed by direction, move a distance without picking anything up ^N Go southeast until you are near something o Open a door O Show option settings, possibly change them p Pay your shopping bill P Put on an accessory (ring, amulet, etc; will work for armor too) ^P Toggle through previously displayed game messages q Quaff (drink) something (potion, water, etc) Q Select ammunition for quiver (use '#quit' to quit) r Read a scroll or spellbook R Remove an accessory (ring, amulet, etc; will work for armor too) ^R Redraw screen s Search all immediately adjacent locations for traps and secret doors S Save the game (and exit; there is no "save and keep going") t Throw something (choose an item, then a direction--not a target) T Take off one piece of armor (will work for accessories too) ^T Teleport around level ^U Go northeast until you are near something v Show version ('#version' shows more information) V Show history of game's development w Wield a weapon (for dual weapons: 'w' secondary, 'x', 'w' primary, 'X') W Wear a piece of armor (will work for accessories too) x Swap wielded and secondary weapons X Toggle two-weapon combat ^X Show your attributes (shows more in debug or explore mode) &? number_pad=0,1,2,3,4 &? number_pad=0 y Go northwest 1 space Y Go northwest until you are on top of something &. ^Y Go northwest until you are near something z Zap a wand Z Zap (cast) a spell &? suspend ^Z Suspend game; 'fg' (foreground) to resume &: ^Z unavailable command: suspend &. &: number_pad=-1 y Zap a wand Y Zap (cast) a spell &? suspend ^Y Suspend game; 'fg' (foreground) to resume &: ^Y unavailable command: suspend &. z Go northwest 1 space Z Go northwest until you are on top of something ^Z Go northwest until you are near something &. #0,1..4 vs -1 < Go up a staircase > Go down a staircase / Show what type of thing a symbol corresponds to ? Give a help message &? shell ! Do a shell escape; 'exit' shell to come back &: ! unavailable command: shell &. \ Show what object types have been discovered ` Show discovered types for one class of objects _ Travel via a shortest-path algorithm to a point on the map . Rest one move while doing nothing &? rest_on_space Rest one move while doing nothing &. : Look at what is on the floor ; Show what type of thing a map symbol on the level corresponds to , Pick up things at the current location @ Toggle the pickup option on/off ) Show the weapon(s) currently wielded or readied [ Show the armor currently worn = Show the ring(s) currently worn " Show the amulet currently worn ( Show the tools currently in use * Show all equipment in use (combination of the ),[,=,",( commands) $ Count your gold + List known spells # Perform an extended command (use '#?' to list choices) &# number_pad: &# -1 = numpad off, swap y with z (including Y with Z, ^Y with ^Z, M-y &c) &# 0 = numpad off (default) &# 1 = numpad on, normal keypad layout, '5'->'g' &# 2 = numpad on, normal keypad layout, '5'->'G' &# 3 = numpad on, phone keypad layout, '5'->'g' &# 4 = numpad on, phone keypad layout, '5'->'G' &? number_pad = 1,2,3,4 0 Show inventory 4 Move west 6 Move east - 'F' prefix; force fight &: #-1,0 0 Continue a count 4 Start or continue a count 6 Start or continue a count &. #1,2,3,4 vs -1,0 &? number_pad=1,2 7 Move northwest 8 Move north 9 Move northeast 1 Move southwest 2 Move south 3 Move southeast &: number_pad=3,4 1 Move northwest 2 Move north 3 Move northeast 7 Move southwest 8 Move south 9 Move southeast &: #-1,0 1 Start or continue a count 2 Start or continue a count 3 Start or continue a count 7 Start or continue a count 8 Start or continue a count 9 Start or continue a count &. #1,2 vs 3,4 vs -1,0 &? number_pad=1,3 5 'g' movement prefix M-5 'G' movement prefix &: number_pad=2,4 5 'G' movement prefix M-5 'g' movement prefix M-0 Inventory specific item types &: #-1,0 5 Start or continue a count M-2 Toggle two-weapon combat &. #1,3 vs 2,4 vs -1,0 M-? Display extended command help (if the platform allows this) M-a Adjust inventory letters M-A Annotate: supply a name for the current dungeon level M-c Chat: talk to an adjacent creature M-C Conduct: list voluntary challenges you have maintained M-d Dip an object into something M-e Enhance: check weapons skills, advance them if eligible M-f Force a lock M-i Invoke an object's special powers M-j Jump to a nearby location M-l Loot a box on the floor M-m When polymorphed, use a monster's special ability M-n Name a monster, an individual object, or a type of object M-N Name a monster, an individual object, or a type of object M-o Offer a sacrifice to the gods M-O Overview: show a summary of the explored dungeon M-p Pray to the gods for help M-q Quit (exit without saving) M-r Rub a lamp or a touchstone M-R Ride: mount or dismount a saddled steed M-s Sit down M-t Turn undead M-T Tip: empty a container M-u Untrap something (trap, door, or chest) M-v Print compile time options for this version of NetHack M-w Wipe off your face