/* NetHack 3.5 cesound.c $NHDT-Date$ $NHDT-Branch$:$NHDT-Revision$ */ /* NetHack 3.5 cesound.c $Date: 2009/05/06 10:52:00 $ $Revision: 1.4 $ */ /* SCCS Id: @(#)cesound.c 3.5 $NHDT-Date$ */ /* SCCS Id: @(#)cesound.c 3.5 $Date: 2009/05/06 10:52:00 $ */ /* Copyright (c) NetHack PC Development Team 1993 */ /* NetHack may be freely redistributed. See license for details. */ /* */ /* * cesound.c - Windows CE NetHack sound support * * */ #include "hack.h" #include #ifdef USER_SOUNDS void play_usersound(filename, volume) const char* filename; int volume; { TCHAR wbuf[MAX_PATH+1]; /* pline("play_usersound: %s (%d).", filename, volume); */ ZeroMemory(wbuf, sizeof(wbuf)); (void)sndPlaySound(NH_A2W(filename, wbuf, MAX_PATH), SND_ASYNC | SND_NODEFAULT); } #endif /*USER_SOUNDS*/ /* cesound.c */